Portal 2

Portal 2

Bridge
35 Comments
Moth  [author] 11 May, 2022 @ 6:14pm 
@ThebayGuy - The button is for if you get stuck on that side, to let you get back. If you didn't use it, that's fine, just means you didn't get stuck.
Winnie the Mao 10 May, 2022 @ 3:04pm 
the button near the exit is unused
jandlml 26 Jun, 2019 @ 7:21pm 
definitely needed a couple hints with this one :steamsad:
lfairban 21 Jan, 2018 @ 11:30am 
I did it a little differently: I set the bridge at a slight angle and moved the bridge back and forth between the far wall and the wall on the right, jostling the cube into position. It is much harder than the intended solution.
bullfrog 11 Jul, 2017 @ 12:13am 
Great puzzle and very clever use of vertical source light bridge; definite thumbs up.
God-Father 30 Dec, 2015 @ 11:10am 
Not so much difficult as it is to look at the problem from the other angle, to go beyond the usual. Great!
Moth  [author] 30 Jan, 2014 @ 11:52am 
@GLHHP, glad you enjoyed it. Thanks for playing.
7uk454n 30 Jan, 2014 @ 6:49am 
after some time i told myself, well i could make the light bridge upside down.. but thats stupid why would i want to do that? then way later i found out i was dead wrong... very clever map... i was killing myself trying to figure out why that field and button to the right of the entrance was there.
baphomet 2 May, 2013 @ 9:37am 
Very nice! This took me some time to solve.
Sloi 1 Apr, 2013 @ 11:48am 
Nice. :-)

I liked that your light bridge had to be used in two different ways.
Metzger Ben | GER 13 Dec, 2012 @ 11:32am 
Metzger Ben | GER 13 Dec, 2012 @ 10:49am 
@LPChip: Awwww you are a Pro here, use spoiler tags please!
The Sojourner 7 Nov, 2012 @ 10:49pm 
That's a cool trick with the hard light bridge! It really takes some thinking outside the box to get it.

What caught me off-guard initially was the purposeless button that turns off the fizzler (the one close to the exit).
LPChip 17 Oct, 2012 @ 2:55pm 
The biggest thing is that I was able to solve the map. that gives a possitive feeling. I would've thought about the higher lightbridge myself anyway, but I like to break a map or do things differently if I see the possibility is there. And I will only resort to actual glitching (which I don't count as breaking btw) if the map just isn't fun.

For instance, I've actually beaten toncica's Lost in Testing, which is one of his hardest maps. It uses all kinds of weird logic some times. so thinking outside the box comes natural to me nowadays.
Moth  [author] 17 Oct, 2012 @ 2:50pm 
@LPChip Well damn, I was fairly certain there was no other way to solve it. It was tested many times, by Mevious included. Now you didn't get the "aha" factor. But oh well, appreciate that tip, thank you.
LPChip 17 Oct, 2012 @ 2:07pm 
When I first went through the entrance, I almost was scared to land into the goo. You might want to raise the cell below the entrance to fix that. It will definitely add value to the map.

Looking through the recent comments, it seems I've solved it differently.

When you are on the exit platform, on the stairs in front of the exit, its possible to jump and shoot a portal to the ceiling at the start area. I used that to get a portal at the exit door while I could go back to get the cube on the exit button and exit.
mood3rd 17 Oct, 2012 @ 11:23am 
very good.
had me stumped for a while.
the portable area over the last button, with fizzler under it,
had me stumped, until I realised it was to stop someone getting stuck, in the exit area.
altering the hieght of the light bridge twice, took me a while to figure.

good puzzle, good design, good lighting, thumbs up.
for me a hard map. but so simple in hind sight.
your maps remind me of mevious's.
please play my 5th map:
"simple turret problem 5-Glodos is taunting me"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=91525552
Mathey2009 14 Oct, 2012 @ 11:51pm 
Hey loved the map. Thank you fpr this map!
I've got a map of my own I'm trying to get out there a bit, try it and leave a comment :)

Strategy 4: Knockoff
stormsend 14 Oct, 2012 @ 5:17pm 
I hate to admit defeat but i needed help on this one. Great puzzle.
Geneosis 13 Oct, 2012 @ 6:30am 
Nice light bridge switch you have there ^^ Not too hard to figure out, but you have to think about it a moment to get the idea ;) Liked it!
Andi 12 Oct, 2012 @ 5:14pm 
This is a great map. Challanging but not braindraining. Thumbs up.

Please give my map a try.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=102328177
Moth  [author] 7 Oct, 2012 @ 4:45pm 
Yes Columbus, that's the intended way. Not an exploit :)
Black Mantha 2 Oct, 2012 @ 6:34am 
Nice and challenging.
.sheridan .vespo 30 Sep, 2012 @ 7:59am 
@Columbus. I think that is the expected solution. I did it the exact same way
Akiva 30 Sep, 2012 @ 6:34am 
Solved Exploited it. My solution involved making the lightbridge come out of the TOP of the portal, so I could stand on the slanty thingy with the cube, shoot the laser at the slant (it goes right over it), put the cube over the button, and walking on the bridge to the other side in order to solve it. Might not be an exploit, though, seeing as you could have easily set the slant to 90° to solve it.)
Akiva 30 Sep, 2012 @ 6:16am 
HOW
(if the button didn't turn off the lightbridge i'd be fine...)
FreezeFrame 30 Sep, 2012 @ 4:47am 
I didn't like this puzzle at all. Every method I tried didn't work and when I tried too look up a solution online, the only one I found had been removed from the chamber.
I know this isn't really a review of the chamber, but I felt like posting it anyway, I'm about 3 hours in and could really use at least a hint.
Note: I did give this chamber a thumbs up since it is nicly made
.sheridan .vespo 30 Sep, 2012 @ 4:39am 
Absolutely brilliant!
Mevious 28 Sep, 2012 @ 4:24pm 
This is my favorite from the set.
gporrazzo18 26 Sep, 2012 @ 6:22pm 
Awesome Puzzle!! This is my favorite of all your tests!
Lt. Zipper 26 Sep, 2012 @ 4:13pm 
SWEET CHAMBER! That took awhile to get and took skillz on top of it.
XLR8br 26 Sep, 2012 @ 3:48pm 
Well, completely bypassing the floor button felt unintended to me.
Moth  [author] 26 Sep, 2012 @ 2:40pm 
Thanks for playing.
@XLR8br, that's not an exploit it's perfectly fine.
XLR8br 26 Sep, 2012 @ 9:22am 
Very good looking map. I found one exploit. link [temp-share.com]
Innocentive 26 Sep, 2012 @ 3:58am 
Awesome puzzle! Very nicely done...