Killing Floor

Killing Floor

Testmap6p FiringRangeV2
100 kommentarer
LLI I/I LLI 10. juni 2023 kl. 7:16 
карта не открывается и выдает ошибку
Prakaznick 8. nov. 2021 kl. 7:43 
Что бы карта показывалась в списке карт: закройте игру, установите эту карту из мастерской, откройте игру. А Карта действительно вылетает, что 1-ая, что 2-ая(Хэллоуин). [RUS]
🎧尺єηχт0❤ 25. nov. 2020 kl. 14:29 
ya no funciona el mapa :(
:steamsad:
DarkteK 5. maj 2020 kl. 14:21 
It's not showing at my list...
. 6. aug. 2019 kl. 11:31 
i cant download this map
Caricia De Trava 17. sep. 2018 kl. 15:04 
Historia: UObject::StaticAllocateObject <- (ZombieClotBase ZombieClotBase0) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (ZombieClotBase0 44832) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 44832)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level KF-Testmap6p_FiringRangeV2_Xmas.myLevel 44832==44832/2018619 44673 1397) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel KF-Testmap6p_FiringRangeV2_Xmas) <- LoadLevel <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

it doesn't work, the game crashes. help! u.u
Kektus 22. sep. 2017 kl. 14:13 
bery nice.
Carpinchus 31. juli 2017 kl. 21:09 
aaa
Двойка 29. juni 2017 kl. 6:23 
Че не работает то? Всё крашится со свистом в ушах
Fly Guy 1. maj 2016 kl. 15:48 
This map no longer works. The game crashes.
Maxie 8. okt. 2015 kl. 1:08 
Yes can you please update the latest Version please
Chomp 10. juni 2015 kl. 2:47 
Could you please update this for the latest version?
Kill Master 1. maj 2015 kl. 13:17 
New Steam Group For Killing Floor Content Creators

This groups goal is to bring the communities of Killing Floor 1&2 together so that they can share their creations and expertise with other community members. It is also a great place to put together and manage team projects through the Steam client.

This group is not meant to replace the Tripwire Forums, but to supplement it and give it a second home on the Steam platform where it is easily accessible to the general public.

Everyone is welcome! :)

https://steamhost.cn/steamcommunity_com/groups/KFHub
Xeronphantom 15. mar. 2015 kl. 15:11 
i got the same problem as Mr. Kolton is there a fix yet?
R4YN4R 2. nov. 2014 kl. 14:44 
where i can download this lol
Imperador Kolton 25. okt. 2014 kl. 13:24 
Can't create object ZombieClotBase0: class ZombieClotBase is abstract

History: UObject::StaticAllocateObject <- (ZombieClotBase ZombieClotBase0) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (ZombieClotBase0 37846) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 37846)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level KF-Testmap6p_FiringRangeV2.myLevel 37846==37846/1426057 37689 1155) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel KF-Testmap6p_FiringRangeV2) <- LoadLevel <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

It happens all time.... T_T
boring 17. okt. 2014 kl. 20:45 
crashed, both maps
Mouschi 17. okt. 2014 kl. 18:30 
Can't create object ZombieClotBase0: class ZombieClotBase is abstract

History: UObject::StaticAllocateObject <- (ZombieClotBase ZombieClotBase0) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (ZombieClotBase0 37846) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 37846)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level KF-Testmap6p_FiringRangeV2.myLevel 37846==37846/1426057 37689 1155) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel KF-Testmap6p_FiringRangeV2) <- LoadLevel <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

Please help i get this every time
06e3b9Ha 26. juli 2014 kl. 3:52 
money, money
MASTER YODA 17. juli 2014 kl. 0:46 
I have problem run this map will be Critical Error? can fix it? and how?
965 10. juli 2014 kl. 3:58 
cant use it
Agent 007 7. juli 2014 kl. 8:57 
FIX
Solaire of Astora 6. juli 2014 kl. 5:02 
we demand a fix!
Vølts 5. juli 2014 kl. 10:06 
Map needs to be updated, TWI changed the normal zed codes to:

kfchar.zombieclot_STANDARD
kfchar.zombiecrawler_STANDARD
kfchar.zombiegorefast_STANDARD
kfchar.zombiestalker_STANDARD
kfchar.zombiebloat_STANDARD
kfchar.zombiesiren_STANDARD
kfchar.zombiescrake_STANDARD
kfchar.zombiehusk_STANDARD
kfchar.zombiefleshpound_STANDARD
kfchar.zombieboss_STANDARD

http://forums.tripwireinteractive.com/showthread.php?t=81173
[SLS]Wyvern Warrior 5. juli 2014 kl. 9:40 
Anyone else getting a build error when tring to open this map after End of The Line patch? Both SDK and in game.
JayYeeJay 28. feb. 2014 kl. 4:18 
กด
ลงตรงไหนอะครับ
อะครับ
Halian 15. feb. 2014 kl. 6:34 
How do I download it?
★ SERIOUS BACON ★ 11. jan. 2014 kl. 8:42 
thx
⊱Savia⊰ :) 11. jan. 2014 kl. 6:08 
THx
Fel 10. jan. 2014 kl. 23:10 
thx
AFFY 28. dec. 2013 kl. 1:45 
thx
Iki 7. dec. 2013 kl. 11:14 
Same problem here, dont see the xmas zeds, they are all invisible.
Amnesiac 7. dec. 2013 kl. 11:02 
i need help they spawn but theyre invisible, fix?
Shi-chan 4. dec. 2013 kl. 21:44 
THX
SARAH PALINS BALLS 30. nov. 2013 kl. 12:29 
thanks
skz 11. nov. 2013 kl. 16:22 
zik4
G-71 6. nov. 2013 kl. 8:44 
Press E key to spawn specimen ??!!
Black Stellar 25. okt. 2013 kl. 20:53 
very good map
Accuziddu 13. okt. 2013 kl. 2:45 
Good map
[S.N] Kyouno 18. sep. 2013 kl. 13:40 
Nice work on the map. Thanks.
D_K@L _Junior 15. sep. 2013 kl. 13:40 
Thank you good map for training ;-)
Allu Azad 31. aug. 2013 kl. 9:52 
Nice for leveling up :)
bliss 28. aug. 2013 kl. 5:12 
why do sc hitboxes not sync with animation online but they do on this map on solo?
AndyPeanutz 16. aug. 2013 kl. 13:31 
How do i download it
Joseph Pepper 31. juli 2013 kl. 21:01 
Is there anyone who can host a server on this map?
Zhnigo 30. juli 2013 kl. 15:06 
I'm afraid that the zeds do not spawn anymore.
mag1c 29. juli 2013 kl. 7:32 
verygod
Jay  [ophavsmand] 7. juli 2013 kl. 4:05 
Hatsumi 6. juli 2013 kl. 2:42 
Mobs dont spawn!