Killing Floor

Killing Floor

Testmap6p FiringRangeV2
100 Comments
LLI I/I LLI 10 Jun, 2023 @ 7:16am 
карта не открывается и выдает ошибку
Prakaznick 8 Nov, 2021 @ 7:43am 
Что бы карта показывалась в списке карт: закройте игру, установите эту карту из мастерской, откройте игру. А Карта действительно вылетает, что 1-ая, что 2-ая(Хэллоуин). [RUS]
🎧尺єηχт0❤ 25 Nov, 2020 @ 2:29pm 
ya no funciona el mapa :(
:steamsad:
DarkteK 5 May, 2020 @ 2:21pm 
It's not showing at my list...
. 6 Aug, 2019 @ 11:31am 
i cant download this map
Caricia De Trava 17 Sep, 2018 @ 3:04pm 
Historia: UObject::StaticAllocateObject <- (ZombieClotBase ZombieClotBase0) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (ZombieClotBase0 44832) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 44832)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level KF-Testmap6p_FiringRangeV2_Xmas.myLevel 44832==44832/2018619 44673 1397) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel KF-Testmap6p_FiringRangeV2_Xmas) <- LoadLevel <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

it doesn't work, the game crashes. help! u.u
Kektus 22 Sep, 2017 @ 2:13pm 
bery nice.
Carpinchus 31 Jul, 2017 @ 9:09pm 
aaa
Двойка 29 Jun, 2017 @ 6:23am 
Че не работает то? Всё крашится со свистом в ушах
Fly Guy 1 May, 2016 @ 3:48pm 
This map no longer works. The game crashes.
Maxie 8 Oct, 2015 @ 1:08am 
Yes can you please update the latest Version please
Chomp 10 Jun, 2015 @ 2:47am 
Could you please update this for the latest version?
Kill Master 1 May, 2015 @ 1:17pm 
New Steam Group For Killing Floor Content Creators

This groups goal is to bring the communities of Killing Floor 1&2 together so that they can share their creations and expertise with other community members. It is also a great place to put together and manage team projects through the Steam client.

This group is not meant to replace the Tripwire Forums, but to supplement it and give it a second home on the Steam platform where it is easily accessible to the general public.

Everyone is welcome! :)

https://steamhost.cn/steamcommunity_com/groups/KFHub
Xeronphantom 15 Mar, 2015 @ 3:11pm 
i got the same problem as Mr. Kolton is there a fix yet?
R4YN4R 2 Nov, 2014 @ 2:44pm 
where i can download this lol
Imperador Kolton 25 Oct, 2014 @ 1:24pm 
Can't create object ZombieClotBase0: class ZombieClotBase is abstract

History: UObject::StaticAllocateObject <- (ZombieClotBase ZombieClotBase0) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (ZombieClotBase0 37846) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 37846)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level KF-Testmap6p_FiringRangeV2.myLevel 37846==37846/1426057 37689 1155) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel KF-Testmap6p_FiringRangeV2) <- LoadLevel <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

It happens all time.... T_T
boring 17 Oct, 2014 @ 8:45pm 
crashed, both maps
Mouschi 17 Oct, 2014 @ 6:30pm 
Can't create object ZombieClotBase0: class ZombieClotBase is abstract

History: UObject::StaticAllocateObject <- (ZombieClotBase ZombieClotBase0) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (ZombieClotBase0 37846) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 37846)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level KF-Testmap6p_FiringRangeV2.myLevel 37846==37846/1426057 37689 1155) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel KF-Testmap6p_FiringRangeV2) <- LoadLevel <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

Please help i get this every time
06e3b9Ha 26 Jul, 2014 @ 3:52am 
money, money
MASTER YODA 17 Jul, 2014 @ 12:46am 
I have problem run this map will be Critical Error? can fix it? and how?
965 10 Jul, 2014 @ 3:58am 
cant use it
Agent 007 7 Jul, 2014 @ 8:57am 
FIX
Solaire of Astora 6 Jul, 2014 @ 5:02am 
we demand a fix!
Vølts 5 Jul, 2014 @ 10:06am 
Map needs to be updated, TWI changed the normal zed codes to:

kfchar.zombieclot_STANDARD
kfchar.zombiecrawler_STANDARD
kfchar.zombiegorefast_STANDARD
kfchar.zombiestalker_STANDARD
kfchar.zombiebloat_STANDARD
kfchar.zombiesiren_STANDARD
kfchar.zombiescrake_STANDARD
kfchar.zombiehusk_STANDARD
kfchar.zombiefleshpound_STANDARD
kfchar.zombieboss_STANDARD

http://forums.tripwireinteractive.com/showthread.php?t=81173
[SLS]Wyvern Warrior 5 Jul, 2014 @ 9:40am 
Anyone else getting a build error when tring to open this map after End of The Line patch? Both SDK and in game.
JayYeeJay 28 Feb, 2014 @ 4:18am 
กด
ลงตรงไหนอะครับ
อะครับ
Halian 15 Feb, 2014 @ 6:34am 
How do I download it?
★ SERIOUS BACON ★ 11 Jan, 2014 @ 8:42am 
thx
⊱Savia⊰ :) 11 Jan, 2014 @ 6:08am 
THx
Fel 10 Jan, 2014 @ 11:10pm 
thx
AFFY 28 Dec, 2013 @ 1:45am 
thx
Iki 7 Dec, 2013 @ 11:14am 
Same problem here, dont see the xmas zeds, they are all invisible.
Amnesiac 7 Dec, 2013 @ 11:02am 
i need help they spawn but theyre invisible, fix?
Shi-chan 4 Dec, 2013 @ 9:44pm 
THX
SARAH PALINS BALLS 30 Nov, 2013 @ 12:29pm 
thanks
skz 11 Nov, 2013 @ 4:22pm 
zik4
G-71 6 Nov, 2013 @ 8:44am 
Press E key to spawn specimen ??!!
Black Stellar 25 Oct, 2013 @ 8:53pm 
very good map
Accuziddu 13 Oct, 2013 @ 2:45am 
Good map
[S.N] Kyouno 18 Sep, 2013 @ 1:40pm 
Nice work on the map. Thanks.
D_K@L _Junior 15 Sep, 2013 @ 1:40pm 
Thank you good map for training ;-)
Allu Azad 31 Aug, 2013 @ 9:52am 
Nice for leveling up :)
bliss 28 Aug, 2013 @ 5:12am 
why do sc hitboxes not sync with animation online but they do on this map on solo?
AndyPeanutz 16 Aug, 2013 @ 1:31pm 
How do i download it
Joseph Pepper 31 Jul, 2013 @ 9:01pm 
Is there anyone who can host a server on this map?
Zhnigo 30 Jul, 2013 @ 3:06pm 
I'm afraid that the zeds do not spawn anymore.
mag1c 29 Jul, 2013 @ 7:32am 
verygod
Jay  [author] 7 Jul, 2013 @ 4:05am 
Hatsumi 6 Jul, 2013 @ 2:42am 
Mobs dont spawn!