Killing Floor

Killing Floor

KF-Forest
52 Comments
Bush 5 Aug, 2024 @ 1:01pm 
any chance I could get the .rom for my dedicated server? :praisesun:
Hræsvelgr AY-N4 "RAYN4" TIYAGA 29 Aug, 2018 @ 3:26am 
Custom DL Link?
red squirrel 6 Jan, 2018 @ 2:42pm 
I also had a problem getting the map to show up after subscribing. If that happens, you could try right-clicking on Killing Floor in the game list, then hit Properties -> Local Files -> Verify Integrity of Game Files. After I did this, the map showed up after starting up KF. Nothing else seemed to work. Hope it helps.
Papa G 22 Jun, 2017 @ 3:25pm 
Won't show up on my maps. Anyone know why?
Anthony Mars 22 Dec, 2016 @ 7:28am 
Won't show up on my maps. Help?
Kill Master 1 May, 2015 @ 1:15pm 
New Steam Group For Killing Floor Content Creators

This groups goal is to bring the communities of Killing Floor 1&2 together so that they can share their creations and expertise with other community members. It is also a great place to put together and manage team projects through the Steam client.

This group is not meant to replace the Tripwire Forums, but to supplement it and give it a second home on the Steam platform where it is easily accessible to the general public.

Everyone is welcome! :)

https://steamhost.cn/steamcommunity_com/groups/KFHub
StepScavChad 25 Nov, 2014 @ 9:31pm 
Its going up on my server- Caustics Den IP address: 104.156.246.123 Add this to your favorites in the KF Server Menu! Custom Maps Only! Normal- Long
anw37 17 Aug, 2013 @ 5:38pm 
Good map
SoRRoW 26 Jul, 2013 @ 10:45am 
Really nice
Duskylyon 13 Jul, 2013 @ 7:42am 
There's a spot by the waterfall where your character can get stuck.
Marshall Law 6 Jul, 2013 @ 11:51pm 
This guy does great stuff!
SuperMegaChaos 19 May, 2013 @ 6:42pm 
It would be amazing if someone could redo some of the halo combat evolved multi-player maps.
The Kompetitor 28 Apr, 2013 @ 2:25pm 
looks like its from skyrim...lol
Le Croisé 28 Feb, 2013 @ 9:20am 
Can you add a download link in the description because I would like to install the map in my dedicated server. Thank you!
OG Dutchy | 19 Feb, 2013 @ 3:38pm 
i knew i recognized that face, its you murph :P
OG Dutchy | 19 Feb, 2013 @ 3:37pm 
thank you very much :)
Sam  [author] 19 Feb, 2013 @ 3:36pm 
One comment of me down there a link labeled "here". Go there! You'll find a download link. :)
OG Dutchy | 19 Feb, 2013 @ 2:57pm 
can you add a link for direct download? thanks
Swanley 7 Jan, 2013 @ 9:55am 
A very finely crafted map
Baz 22 Dec, 2012 @ 1:14pm 
Will do
Sam  [author] 22 Dec, 2012 @ 12:41pm 
@Brad: Can you post your concerns here [forums.tripwireinteractive.com], please?
Baz 22 Dec, 2012 @ 11:31am 
Nice map, rather like it. I've found a couple of issues with it though, should I add you to discuss?
erk2 16 Dec, 2012 @ 10:36am 
Where is the cave? icant find it =/ fantastic map by the way please make a night version and this would be fantastic
☢Zombified Rc☢™ 2 Dec, 2012 @ 11:15am 
SUBSCRIBE TO DOWNLOAD!!! than relaunch Killiling floor
Sam  [author] 2 Dec, 2012 @ 10:32am 
(update) This is now the final version. Titled KF-Forest (no B# extension).
Sellbydate 17 Nov, 2012 @ 2:37am 
I'll download it, it looks amazing!
Law Abiding Engineer 12 Nov, 2012 @ 10:17am 
Ok, thanks. I love the map. I forget what I suggested on the forums page, but I think if you did a night version of this and added some lgihts for the trader's cabins, the campfire, and the cave it self, then this would be an awesome night version map.
Law Abiding Engineer 11 Nov, 2012 @ 8:28am 
Which version of the map is this? I still have B2 from when you posted it last on forums.
XLoad3d 19 Oct, 2012 @ 12:51pm 
nice, a bloat in the river too lol
clown slip me pls ban he 11 Oct, 2012 @ 2:46pm 
fuckin amazing.
Turisnäs 30 Sep, 2012 @ 2:50am 
awesome
Sam  [author] 29 Sep, 2012 @ 4:31pm 
@Flackzer: The "Subscribe" button. :)
@PooSH: It's not just your server! It's because I use custom emitters and because of a bug in the game this crashes dedicated servers on map-change during "garbage collection" (should happen on Fabulous too, btw). I've notified TWI and I think we have found a solution, but whether it actually works, wether they're going to implement it and if so how long that's going to take before it's up (prioritywise), then how long before it's properly tested... no idea.

I don't want to not use custom emitters, however, and as you said, listen servers don't have this problem and that's what I personally use.
Ewans 29 Sep, 2012 @ 1:50pm 
I really love this map, the sound, those trees to cross the river, can you do it on the night too ? It will be amazing.
[ScrN]PooSH 29 Sep, 2012 @ 1:15pm 
Solo mode and listening server works fine, btw. Dunno, maybe it is just my server, but other maps work perfectly (even your other map - Fabulous)
[ScrN]PooSH 29 Sep, 2012 @ 1:10pm 
Crash log:

Developer Backtrace:
[ 1] ./ucc-bin-real() [0x846e1cb]
[ 2] [0x776400]
[ 3] ./ucc-bin-real() [0x8436f22]
[ 4] ./ucc-bin-real() [0x8436f35]
[ 5] ./ucc-bin-real() [0x8436f35]
[ 6] ./ucc-bin-real() [0x843701b]
[ 7] ./ucc-bin-real() [0x843757f]
[ 8] ./ucc-bin-real() [0x843ee36]
[ 9] ./ucc-bin-real() [0x81361c7]
[10] ./ucc-bin-real() [0x81454bf]
[11] ./ucc-bin-real() [0x8142b13]
[12] ./ucc-bin-real() [0x810f446]
[13] ./ucc-bin-real() [0x804e1a4]
[14] /lib/libc.so.6(__libc_start_main+0xf3) [0x42eb86b3]
[15] ./ucc-bin-real() [0x804b4b1]
Unreal Call Stack: UObject::GetPathName <- UObject::GetPathName <- UObject::GetPathName <- UObject::GetFullName <- DispatchDestroy <- DispatchDestroys <- UObject::PurgeGarbage <- UObject::CollectGarbage <- Cleanup <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ServerTravel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exiting.
[ScrN]PooSH 29 Sep, 2012 @ 1:09pm 
Don't know why, but both you maps (this and Dammage) crashes my server when switching to another map. You can vote for this map and play without problems, but when you want to change the map (even restart the same one) server is crashing all the time. It is very sad, cuz both maps are very cool :(
Lucifer 29 Sep, 2012 @ 12:58pm 
BEAUTIFUL !!!
~~{BUG}~~ 29 Sep, 2012 @ 11:31am 
thx man good job keep it up
Jaden_Treaty_XIII 29 Sep, 2012 @ 11:14am 
Damn you Mr.Secrecy you stole what i was thinking
THE-LAST-SAINT 29 Sep, 2012 @ 11:10am 
don't you just love it nature. the sun shining the wind in the trees and bulled's flying poping zombie head's off i love it XD
Proyoh 29 Sep, 2012 @ 9:21am 
just awesome!
SweetSunburn 29 Sep, 2012 @ 9:06am 
oh my god thats awesome!
I_Want_A_Car 29 Sep, 2012 @ 8:36am 
Look so difficult ;; i don't like it i'm leally sorry
ARMYFEARSWAT 29 Sep, 2012 @ 6:01am 
*0*
Nejco 27 Sep, 2012 @ 12:38pm 
i stucked a lot on your map :)
Necrowire 26 Sep, 2012 @ 11:54pm 
This is amazing,i really love Mountain Pass so this should be really good :)
Chaosengineer 26 Sep, 2012 @ 2:26am 
We need more nature maps
AkroyaR 25 Sep, 2012 @ 6:32pm 
Lets take a stroll, tra la la OMG FLESHPOUND!
weaf 25 Sep, 2012 @ 4:49pm 
Looks good