Modbox
IndevBranchOnly:stealthy episode one
2 Comments
Abra  [author] 25 Jul, 2017 @ 11:46am 
cool I'll add that. Lee mentioned adding a modifier to "activate/deactivate" entities instead of just deleting them, which would be awesome bc the spawner doesn't work for many things I need precisely placed, and things spawned in the spawned can't be deleted.
VR-Pontus 25 Jul, 2017 @ 7:47am 
i love it, the things disapeering behind me is great and all, but i feel like it only needs to happen once i go trough a door that locks behind me, right now its far to easy to look behind me and wonder what happend to the stuff behind me.