Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
thumbs up
bums up
@OPGamer - that glitch sounds like a doubling problem or maybe another mod is loading after this one that renders the walls of honeyside again. Try changing this mod to load last and see if that works. Also try another character to see if it's your save game?
@Jess The ring on the door doesn't work. Look for a handle on the wood post under the stairs.
I'm not sure if you're even still active to do this, but one request... Is there any way to make the chair, and really everything in the cellar impossible for the AI to interactive with? Every time I catch my wife sitting there, I want to chase her out of the cellar with a torch.
I have only one suggestion/request: make the drain exit lead into the ratway instead of outside. Honeyside already has a back door that leads outside and doesn't really need two. But a quick drop (possibly even one-way) into the ratway would be cool.