The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Honeyside Cellar
34 Comments
Kad 26 Jun, 2019 @ 2:52am 
oohhh yeah many thanks
Mr. Wonderful 25 Apr, 2018 @ 9:00am 
No idea where the key to the gate that leads to the drain is, where is it?
vaporlocke81 14 Jun, 2017 @ 6:11pm 
GREAT MOD! I wanted a secret tunnel connecting Honeystrand to the Ragged Flagon, and this is perfect. Well done!
OafishBloke 18 Mar, 2017 @ 2:39pm 
Awesome, lovely little addition and really well executed
jaderivers 21 Jan, 2016 @ 2:45pm 
Ok I went back and had a look at eye level and like everyone else couldnt not see I did a full circle, and looked up and down at the wooden posts, I didnt get anything at all to signify there being a switch of any sort, sry but unsubbing, its a good idea and mod, specially if playing a vamp wolf style, thanks for creating and sharing..
soreass  [author] 21 Jan, 2016 @ 9:36am 
@jaderive - There is a pullbar on both sides of the door. To see the one underneath the stairs (in the normal honeyside basement) walk up to the wall where the secret door is and turn around 180 degrees. You will see the pull bar on a wood post at about eye level. The other pullbar on the inside of the secret room is on a similar wooden post on that same wall.
jaderivers 21 Jan, 2016 @ 5:35am 
Hello tryin this mod out again, and from what other are saying, the door only opens one way from inside honeyside there's no pullbar on the other side under the stairs, you have to tcl to go thru then you see the pull bar to open and close .. ?
TripMcG 4 Oct, 2015 @ 8:01am 
like ur mods
thumbs up
bums up
AmdMasterRace 28 May, 2015 @ 8:15pm 
cant find it under the stairs, help please.
soreass  [author] 17 Apr, 2015 @ 3:30pm 
@sahand227 - Go directly under the stairs and look around. You'll see it.
Persian PaPi 2 Apr, 2015 @ 7:33pm 
i made the upgrade but i'm not able to find/enter the door
jaderivers 22 Nov, 2014 @ 5:02pm 
"cough" thumbs up as well
jaderivers 22 Nov, 2014 @ 5:01pm 
Favourited and added to collection
jaderivers 22 Nov, 2014 @ 5:01pm 
Ahhh ok, looking at teh images Again, lloks like a load screen connection, thats fine tho, was looking for a way to do teh cornered rat part of the quest, and not run into brynold till I was ready lols ( likes to make him walk off from box and runs when he starts )
jaderivers 22 Nov, 2014 @ 4:56pm 
Soooo, this is just a secret door leading to ragged flagon, but Without A Loadscreen ??? if so that would be really great, I was just thinking of someone could make a doorway or connecting tunnel as such without a load screen?? when I happened upon this
Texas Jack 17 Oct, 2014 @ 3:57pm 
Very good. Simple addition. you buy it like any other add on, which is fair. doesn't break lore and adds the extra storage needed to make Honeyside into a good home. Works perfectly with Shenk's Thievery Mod as well!
Saint 18 Mar, 2014 @ 4:51pm 
This is one of my favorite mods. It makes Honeyside from "meh" into my favorite home.
Tsuris 27 Feb, 2014 @ 4:37am 
A small shrine of Nocturnal wouldn't go astray. Maybe on top of the safe?
soreass  [author] 23 Jan, 2014 @ 2:14pm 
It will only conflict with mods that alter the wall under the stairwell and anything in the way (ie. the bale of hay and hatchet that is in the vanilla game).

@OPGamer - that glitch sounds like a doubling problem or maybe another mod is loading after this one that renders the walls of honeyside again. Try changing this mod to load last and see if that works. Also try another character to see if it's your save game?
Destro 5 Nov, 2013 @ 5:33pm 
this is probably obvious, but this will probably conflict with other honeyside modifiers right?
lolcakekakelol 30 Jul, 2013 @ 5:12am 
under the stairs on a supporting log is a dwarwen button when you press it, the wall will open
engineer's fluffy pubes 28 Apr, 2013 @ 6:59am 
what piller?
Chris_Hansen_2Lgit_2Qt 18 Apr, 2013 @ 5:53pm 
how do i get im the celler
soreass  [author] 27 Feb, 2013 @ 6:15am 
@syrin thanks, I have been busy in the real life and no internet for a few months so I haven't the time to make that adjustment just yet. I'll keep it in mind when I get back into it again.

@Jess The ring on the door doesn't work. Look for a handle on the wood post under the stairs.
Calamity Jess 12 Feb, 2013 @ 5:45am 
I was able to purchase, but I can't activate the door. I found the ring, but it isn't active.
Kaeul 8 Jan, 2013 @ 6:24pm 
Nice mod, I like it a lot. Every time mods utilize shadowmarks, it makes me happy. :p

I'm not sure if you're even still active to do this, but one request... Is there any way to make the chair, and really everything in the cellar impossible for the AI to interactive with? Every time I catch my wife sitting there, I want to chase her out of the cellar with a torch.
bellybuttonfluff 30 Sep, 2012 @ 10:33pm 
Nice job! Many thanks.
soreass  [author] 30 Sep, 2012 @ 6:16pm 
@tjardokrijt - yeah, it's fine, just means that followers won't follow you through the tunnel.
tjardo 30 Sep, 2012 @ 6:50am 
Sounds cool but wth do you mean by "Need to make a navmesh. Forgot about that." Is it safe to install the mod or do we have to wait?
AllieCat54 [gD] 26 Sep, 2012 @ 3:21pm 
Thank you for this and a entrance/exit from the ratway would be great :)
soreass  [author] 26 Sep, 2012 @ 3:02pm 
Glad you like it! I'm looking into making the Ratway connection now.
Ticklefeather 26 Sep, 2012 @ 5:39am 
I've subscribed and am really enjoying this mod. It took me a minute or two to find the hidden door release but that is perfect! It shouldn't be visible from the middle of the room. I like the "book shelf" on the desk and you've made the lighting match the rest of the house. Great job.

I have only one suggestion/request: make the drain exit lead into the ratway instead of outside. Honeyside already has a back door that leads outside and doesn't really need two. But a quick drop (possibly even one-way) into the ratway would be cool.
Ticklefeather 25 Sep, 2012 @ 8:35am 
I'll give this a try. Honeyside is a favorite for its back door leading out of the city space and you've given it another exit. Great idea.
AllieCat54 [gD] 25 Sep, 2012 @ 3:10am 
Thank you for this. Will give it a try :)