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-I do everything right but when i open server as sandbox it does nothing, please help
https://github.com/scaryghost/SuperZombieMut/releases/download/2.3.1/SuperZombieMut_v2.3.1.zip
also, im running clot busted with this and dont really see a change in clots? any ideas, do they just swarm a little diffrent?
I believe that is my responsibility...
PD: tengo un servidor con el ADDON este y necesito testers para ver la distancia para que juegen sin lag, steam://connect/181.177.204.8:7708
PD2:Voy a hacer una web de juegos , asi que dentro de poco pasare el link XD
http://forums.tripwireinteractive.com/showthread.php?p=1249401
Been looking for some time and no mutators I've found so far have changed anything..
Thank you very much for creating this.
PS 4)It's a lot better and reasonable to change the mechanics of Zeds than overpowering them.
Disclaimer - I am not yet good enough at the game to actually play this mod with high degree of success (my level is below Suicidal atm and perks almost all lvl6), or probably I haven't composed a good team yet for productive co-op. My problem, anyways.
Reasons!
1) Some players in different places are saying that KF Retail is not as scary and tough as the KF Mod for UT. The current machanisms in the game make it more arcade.
2) This is a real challenge and will make you take more time thinking how to make each step you take rather than all-round trigger-happy destruction (for good teams on higher difficulties this may even be normal - some people are buying no armor or less ammo for a challenge). The mod makes it true survival co-op horror - rely on your mates and leave no man behind.
3) I will try to start playing this with friends using comms. I bet this will uptrain us (and hopefully other players) very well for "usual" games.
It's fixed, you just have to download it from the link the in description because workshop udating is still broken...maybe it'll be fixed one day
This mut won't be working while the event is on. And, KF workshop is still broken so I can't update it.
Thanks for the fix scary ghost :D
If it helps, the map was Biotics Lab and I have seen something similar before, when the Patriarch gets stuck on certain maps, it was like he was caught in a loop and couldn't break it until I stopped firing at him.
Hrm..odd..I'll take a look for the next release