Transport Fever 2

Transport Fever 2

Industry Expanded
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Showing 1-15 of 18 active topics
0
2 Jan @ 5:48am
Goods are not loaded into the train depot
Tesz-u
3
22 Dec, 2024 @ 11:58am
Placing your own industries gives HUGE maintenance costs
Tatoon
2
22 Nov, 2024 @ 10:36am
Petition to change Oil Sand to a bulk commodity (like coal)
Zapp
7
15 Nov, 2024 @ 5:53am
Oil Sand not producing
pliebanski
1
9 Apr, 2024 @ 7:52pm
Fix proposal to support custom cargo models
blackwizard1812
4
9 Apr, 2024 @ 3:20am
Support for wagon mods?
RadiKyle
0
14 Jan, 2024 @ 5:17pm
Industry consumes more than one raw material per cycle and outpus only one
CacikSever
8
23 Aug, 2023 @ 5:28am
Missing transport possibility for new goods when installed on gog version
noir
0
18 Jan, 2023 @ 2:12am
Translate Mod
Dobrognev
0
12 Feb, 2022 @ 9:00am
i dont see the new industries generated of in the manual plop section?? am i doing something wrong
DIVA
0
1 Aug, 2021 @ 1:20am
Deutsche Texte
Cowboy280576
0
11 Jan, 2021 @ 3:23pm
Fisheries industry
chuck.kuhn
1
13 Dec, 2020 @ 6:02pm
sand isnt making constructing materials
frostbite123x
0
21 Sep, 2020 @ 6:49am
How did you decide which train car types to use?
busoni34
1
21 Sep, 2020 @ 6:42am
Disabling vanilla industries?
CommanderO
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