Space Engineers

Space Engineers

Not enough ratings
AceTech Endgame Expansion Additions & Changes
By Space Ace
   
Award
Favorite
Favorited
Unfavorite
New Materials & Components
Material
Used to Produce
Used to build
Quartz
Quartz Lens
Quartz Rod
Thrust Catalyst
Armored Glass
Quantum Computer
Nano Particles
Laser Antenna
Atmospheric Thruster
LG Oxygen Gen
Sniper Turrets
Cesium
Ionizing Catalyst
FS Solar Cell
Nucleator
Ion Thruster
Plasma Ion Thruster
Crystal Growth Chamber
Heavy Chemical Refinery
Ruby
Ruby Ball Lens
Nano Particles
Laser Weapons
Laser Fabricator
Laser Assembler
Laser Advanced Assembler
Laser Extruder
Laser Wire Drawer
Sapphire
Sapphire Drill Bit
Sapphire Rod
Nano Particles
Heavy Drill
Heavy Grinder
Heavy Welder
Heavy Plate Stamp
Heavy Refinery
Heavy Chemical Refinery
Deuterium Extractor
Potassium
Potassium Core
Electron Matrix Cell
Compact Reactors
Fusion Reactor
Electron Matrix Bank
Plasma Ion Thruster
Supercooled Coilgun
Diamond
Diamond Drill Bit
Diamond Lens
Nano Particles
Gravatonic Drill
Compact Reactor
Heavy Rock Crusher
Heavy Ore Purifier
Burst Turrets
Topaz
Topaz Sheet
Nano Particles
All Reactors (except RTGs)
Mk2 Ceramics Furnace
Mk2 Synthetics Furnace
Heavy Refinery
HE Hydrogen Thrusters
Nano Rocket Thrusters
Fusion Thruster
Garnet
Garnet Rod
Nano Particles
Laser Welder
Laser Cutter
Electron Matrix Bank
Laser Microelectronics Factory
Heavy Munitions Factory
Supercooled Coilgun
Plasma Ion Thrusters
Nano Rocket Thrusters
Crystals Combined
Nano Particles
NanoBot Assembler
Nano Rocket Thrusters
New Blocks & Machines
These machines can be found in the "Endgame Expansion" category in the G-menu

Production Machines

Stonecutter: Refines raw gemstone into rough shapes, ready for further processing

Waterjet Cutter: Cuts gemstones into pieces usable in machinery

Crystal Growth Chamber: Uses gemstones as seeds to grow more crystal

Laser Fabricator: Uses Ruby Laser technology to run 3x faster

Laser Assembler: Uses Ruby Laser technology to run 3x faster

Laser Wire Drawer: Uses Ruby Laser technology and inductive cooling to run 3x faster

Laser Extruder: Uses Ruby Laser technology to run 3x faster

Heavy Munitions Factory: Can produce advanced munitions, and produces simple munitions 3x faster

Laser Advanced Assembler: Uses Ruby Laser technology to run 3x faster

Laser Microelectronics Factory: Uses Garnet Micro-laser technology to run 3x faster

Heavy Plate Stamp: Uses Sapphire tech and a Titanium ram to run 3x faster

Mk2 Ceramics Furnace: Uses Topaz technology to run 3x faster

Mk2 Synthetics Factory: Uses Topaz technology to run 3x faster

NanoBot Assembler: Uses NanoBot Technology to craft any component at high speeds. The most expensive machine in the game

Refining & Tanks

Heavy Rock Crusher: Uses Diamond crushing blades to run 3x faster than steel tech

Heavy Ore Purifier: Uses Diamond-studded mills to run 3x faster than steel tech

Heavy Refinery: Can smelt all ores, and at 3x speed. Extracts slightly more materials from ore

Heavy Chemical Refinery: Uses Ion Refining technology to run 3x faster and extract slightly more material

More Tanks: New LG Medium Gas and Rocket tanks, LG large Hydrogen & Oxygen tanks, and a SG large Oxygen tank

Cryo Tanks: Every tank in the game now has a "Cryo" equivalent that uses more idle power, but stores 2x as much gas/fuel in the same space

Propulsion

Heavy Wheels: Heavy Wheels are a much hardier option for high-strength wheel applications. These wheels have 2x as much force output compared to their vanilla counterpart. Outputs are balanced in-accordance with my rebalance mod found here

Plasma Ion Thrusters: Plasma Ion Thrusters have a beautiful purple hue and 2x thrust for the same energy cost compared to their non-Plasma counterparts

HE Hydrogen Thrusters: High-Efficiency Hydrogen Thrusters burn slower and at a higher temperature for 80% thrust with 3x fuel efficiency

Nano Rocket Thrusters: Extremely efficient and powerful thrusters that use kerosene-based nano-combustion to produce thrust. Has an unusual green flame. Very expensive to produce

Weapons

Sniper Turrets: Requires Heavy Shells from the Heavy Munitions Factory. These turrets have an extremely long range and twice the damage of their usual counterparts. Available in 155mm and 305mm

Burst Turrets: Requires Heavy Shells from the Heavy Munitions Factory. These weapons are expensive to operate, but do a high amount of burst damage. Available in 155mm and 305mm

Supercooled Coilgun: Requires Heavy Shells from the Heavy Munitions Factory. This Coilgun uses stronger electromagnets, improved wiring, and higher quality materials to cycle, charge, and fire faster with twice as much damage.

Ignis Gatling: A slow-firing MGL-style machine gun with a bright red tracer. Fires small explosive rounds. This weapon's signature red tracers make it easy to identify where the rounds are coming from and heading to
Revamped Ore Generation
Ores will be rarer than usual, and are completely random. Large oreless patches of land may be found from time-to-time

Planet
Earth
Moon
Mars
Europa
Alien
Titan
Pertam
Triton
Space
Ice
Ocean, Lakes, Rocks
Poles
Poles
The Ground
Ocean, Lakes, Rocks
Lakes, Rocks
None
The Ground
8.3%
Iron
8.7%
8.3%
9.8%
8%
0%
7.4%
6.9%
7.1%
8.3%
Nickel
8.7%
8.3%
9.8%
8%
8.3%
7.4%
0.9g
7.1%
8.3%
Silicon
8.7%
8.3%
9.8%
8%
4.2%
7.4%
6.9%
7.1%
8.3%
Copper
8.7%
8.3%
9.8%
8%
0%
7.4%
6.9%
7.1%
8.3%
Cobalt
8.7%
8.3%
9.8%
8%
8.3%
7.4%
6.9%
7.1%
8.3%
Silver
4.3%
8.3%
9.8%
8%
8.3%
7.4%
6.9%
7.1%
8.3%
Gold
4.3%
8.3%
9.8%
8%
8.3%
7.4%
6.9%
7.1%
8.3%
Sulfur
8.7%
8.3%
9.8%
8%
8.3%
7.4%
6.9%
7.1%
8.3%
Niter
8.7%
0%
9.8%
0%
4.2%
3.7%
6.9%
3.6%
0%
Oil
8.7%
0%
0%
0%
8.3%
0%
10.3%
0%
0%
Titanium
4.3%
8.3%
9.8%
8%
8.3%
7.4%
6.9%
7.1%
8.3%
Coal
8.7%
0%
9.8%
0%
0%
3.7%
6.9%
3.6%
0%
Bauxite
4.3%
8.3%
9.8%
8%
8.3%
7.4%
6.9%
7.1%
8.3%
Lithium
0%
0%
4.9%
4%
8.3%
7.4%
0%
7.1%
8.3%
Platinum
0%
4.2%
0%
4%
4.2%
7.4%
0%
0%
0%
Tantalum
0%
4.2%
0%
8%
0%
0%
0%
7.1%
0%
Uranium
0%
0%
0%
0%
8.3%
0%
3.4%
3.6%
0%
Exotic
Quartz 4.3%
Pollucite 4.2%
Ruby 4.9%
Sapphire 4%
Potash 4.2%
Diamond 3.7%
Topaz 3.4%
Garnet 3.6%
N/A
Atmosphere Changes
Atmo Heights will be very wrong, as this is how it's measured by SE. Actual atmo heights will likely be very different, especially on larger planets

Planet
Vanilla Atmo Height
New Atmo Height
Vanilla Max Atmo Density
New Max Atmo Density
Vanilla O2 Density
New O2 Density
Earth
14400m
14400m
100%
100%
100%
100%
Moon
N/A
N/A
N/A
N/A
N/A
N/A
Mars
14400m
14400m
100%
~40%
0%
1%
Europa
1140m
N/A
100%
N/A
0%
N/A
Alien
14400m
18000m
120%
150%
10%
20%
Titan
570m
712m
100%
60%
0%
0%
Triton
3771m
6017m
100%
80%
90%
40%
Pertam
1503m
1879m
100%
120%
100%
100%

Mars densities are hard to measure, as the falloff line starts below the surface. Measurements are approximate

*Cloud visuals have also been completely reworked