Destinations

Destinations

Destinations Workshop
Create and share both real and imaginary worlds, then explore them in virtual reality.
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nedo 3 16 Jan, 2017 @ 1:09pm
Objects as prop_physics problem
Hi, i dont know why, but everytime i try to add a 3D Model as prop_physics into my destinations level, the Model is not visible when starting the level. Any helps here?
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Rectus 5 17 Jan, 2017 @ 6:49am 
The prop_physics entity checks if the model has been set up as a physics prop by having a prop_data data block in it, and there is no documented way of adding it. You can get around it by using the prop_physics_override entity instead.
nedo 3 19 Jan, 2017 @ 11:56am 
thanx for the Info, i tried prop_physics_override , what now happens is, i can grab it, but after i release it i can't grab it again. hmmm
Rectus 5 19 Jan, 2017 @ 1:10pm 
That seems to be an issue with complex collision meshes. Try checking the Convexify flag in the properties for the collision mesh in the model editor, or try making a simpler one. Meshses made from a single convex hull seem to work the best.
nedo 3 19 Jan, 2017 @ 1:35pm 
Thank you very much Rectus! Checking Convexify did it! :D
Incredible, now i can fill up my Destinations with tons of stuff hehe
Last edited by nedo; 19 Jan, 2017 @ 1:36pm
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