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Sometime you go through a regression. But a healthy population should be able to recover no problem.
Anyway thats why he has them not reproduce if they're not the head of the house because otherwise the game would break and be unplayable, or the entire game would just be constantly building food production as fast as possible and then it'd be more like a boring stressful farming simulator in that case. And that's why I'm opposed to adding uncontrolled population growth. More experienced city builders like the Tropico, Cities, and Sim City series' already do a fantastic job delivering that kind of realism for you, but Banished is very fun for what it is.