Reassembly

Reassembly

Reassembling Reassembly
Reassembly mods add new weapons, block types, ships, or complete playable factions to the game. They can also change sound effects, fonts, or modify many aspects of the game.
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How do I adjust the C gaind by destroying enemy ships
I am looking for a CVAR way to adjust the C you get from destroying enemy ships. I have tried kTargetDestroyC but this doesn’t seem to do anything when I adjust its value to even ridiculous numbers. kResourceDieEnergyFraction adjusts the amount of R a ship drops upon death.

If there is no way to do this, I’ll have to re-adjust everything else around this seemingly fixed property, and everything else seems to have adjustability.

Economy:
kWormholeC is C cost to enter wormhole
kRecruitCostC is C cost to recruit as a % of ship P
kReleaseCostC payment in C for selling a ship as % of ship P
kResourcesToC payment in C for giving R to a factory equipped ship/station
kStationActivateC payment in C for activating a station the first time
kStationLiberateC payment in C for re-activating a station

Upgrades:
kUpgradeBlockC base C cost per block P to unlock a block
kUpgradeBlockR base R cost per block P to unlock a block
kUpgradePCostC base C cost per P to upgrade ship P
kUpgradePCostR base R cost per P to upgrade ship P
kUpgradePStepFrac each P upgrade step is this % of the current ship P

Unknown:
kTargetDestroyC I have no idea what this does ??????
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Showing 1-2 of 2 comments
Lily-an 8 6 Aug, 2017 @ 6:01am 
kTargetDestroyC is payment in C for beat an agent
phoenixosu 2 6 Aug, 2017 @ 2:47pm 
Ok, it looks like the ammount of C gained from destoying a ship is about 1C per 60P (8 samples, avge of 1C/60P, 6% standard deviation).

If anyone knows more about how the formula works in the game, that'd be helpful!?
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Showing 1-2 of 2 comments
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