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The fleet fraction, i dunno.
My suspicion is that fleet fraction is specific to factions that use building structures (Bees, Borg). You'll notice that those regions define ambient = { -1 } for buildings.
I believe it deternines how much of the available P in the region is used to spawn buildings and how much is used to spawn ships, based on the fleet fraction value. ... Unfortunately my tests have not showed consistent results to give you any kind of guideline.
No idea about 'unique fraction'. Never seen it used.
Fortesses, as you may have guessed, define the inactive base-points that are defended by enemy ships.
when you define a ship in the unique field, that ship can be spawned anywhere your faction spawns and there is enough P specified to spawn that ship as well. For example, in altered vanilla the "fabrication cruiter" never spawns becasue there is a similar ship with the same P but better DPS, the solution is to use unique to force spawn it in one sector, it will then be made spawnable in all sectors that meet the P requirement.