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Basically to introduce an option similar to the "convert 25% of production to dust/science" - instead it'll be "convert production into propaganda, convert 1 citizen in the given system to political party X per 200 production spent"
I need this so bad in the game
Simultaneous completion of Legendary Deeds: some deeds can be completed by more than one empire simultaneously, such as construction of wonders. If multiple empires complete the same wonder at the same time, the bonus it provides is divided by the number of empires that completed it (other empires will be unable to build it). If a legendary deed that awards resources (luxuries, strategics, influence, science, and dust) is completed by multiple empires simultaneously, the rewards are divided among those empires that qualify.
I wish something like this for ES2, maybe not Mass Effect conversion but Star Wars or Halo,... would definetly be cool.
It's also pointlessly expensive to buy things with dust, to almost the same extent as influence. The AI won't trade in it, even if they're offered thousands for a few dozen resources of a single type. I can't find any resource that's balanced for actual trade, sale, etc. no matter how long I play the game. And there's not one mod that fixes it anywhere on the Workshop, so I'm requesting it here. I'm sure this is the type of thing that should be fixed in a patch. I'm also sure that the developers can't screw up so much of the fundamental trade balance this badly without an agenda, so that patch is probably never coming.
(Edit: partially retracted. Trade balance was considerably improved in a recent patch, and may be completely fixed one day without modder intervention.)
And maybe another one that prevents building of Colonization ships(incompatible with Shipbound, Celestial Vines, Planet Brokers and Involuntary Nomads, for obvious reasons) and has negative cost since it's a downside trait. (Yes, I'm trying to put together a Cultist faction.)