Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I put each bcd file into the RGSEditor, as well as the corresponding GreatMission.gpl files into each of them (bytecode.bcd recieved GPL's GreatMission.gpl, all the other ones received GPLMx GreatMission.gpl). Code's still not executing. Will upload the newest version for someone to check.
The only things you need to edit are:
1) OUTPUTNAME=TTS.bcd (change to what you want the BCD file to be called)
2) GPLPROJECTFILE=TTS_path.gplproj (change to what your GPLPROJ file path is named)
The rest of it you won't need to edit. I've been using this to make quests for Majesty: Expansion version.