Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you want to frame your avatar in the scene in a custom way then you must set a custom Camera position. To do this, write the following command line in cc_[avatar_name].cfg:
set_cam_pos the_avatar_name pos_x pos_y pos_z
where pos_x, pox_y, pos_z represent the 3d positon coordinates in meters.
Pro tip:
Setup your avatar positon in FaceRig and then hit Ctrl + Shif + F, this will log the current
camera positon that you can use directly in the *.cfg fle. To get the logged camera positon, go to
<steamInstallDir>/steamapps/common/FaceRig/VP.log and search set_cam_pos. The command is already formatted to be pasted in the .cfg fle.
This is found in our documentation on how to prepare data to be imported into FaceRig: https://drive.google.com/file/d/1cdR_3jkY8mAS1d1h1u3BeWjtXuKirpT-/view
Ok so actually I already did that,
I found this on the log : "--set_cam_pos tarilongcute0 0.00 0.00 0.96"
I copy pasted it without exclamation mark to cfg, but nothing changed.
Models position still far from camera
Thats why I asked here.
Did you mean set_cam_pos actually also govern the zoom level?
Make sure you didn't include the "--".
Thanks man, it works now haha