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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1758829976
But a building dat burning what we want could be more "réalistic" and fun...
So late game, when you're doing terraforming and you hit that 40% threshold is usually around the same time your seeds income just spikes and you have nothing to do with them. So how about a building that consumes large amounts of seeds for a significant % increase per sol to vegetation. Basically, have this be analogous to the way the GHG Factorys/Core Heat Converters work.
So maybe like: consumes 400 seeds per sol for a 0.2% increase, something like that. Obviously, once you finish terraforming you'll have nothing to do with seeds again, but at least this would be something.