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Thanks! Liking the ideas. Hoping to have 3 creatures finished today and uploaded. Snow Foxes, Kasha and Overseer's.
As for the spawning. I'm pretty much creating custom creatures to act as placeholders and giving them spawn points. Then I'm using a NPC replacement string to swap them in as they spawn.
I appreciate the input =) I still haven't gotten to play much of the new map. We are playing on a Sacred Path map but we wanted to have fun with the new creatures and ways to unlock the new quests without transferring maps. That's how this little brainstorming project started.
There are some elite you could spawn, but only in rare occaisions, like the elite dharkhu and the elite Kasha. They are necessary to build the saddles for the kasha or the dharkhu.
Be aware there is a lack of spawncodes for them, you may find them out, but I think you will go to get them in common way ingame, because it is more fun. You will need some special mats and special shard coins, e.g. leaf crest coins to skill to craft the saddles. An other way to get the skill is to play a charecter on the shard and copy the character file to your server.
I plan to do that on a server and I tried it already. I already got a second server but maybe we come together with your tribe an mine.
Well, took awhile but I did finally figure it out. I just submitted the mod. I figured out how to make new vendors for the saddles so there's no need for any admin spawns or anything.
Took some brainstorming to figure that mess out, but it works! Now just to get some visibility to it eventually.
Your mod is the best, thank you so much!
Can you create one mod that server`s owners can set by INI config file blueprints and prices for npcs vendors, please?
I've some mods that have items, but only with admin command to spawn then, it would be nice i can set one vendor on each city to sell those items...
Thank you!!!!