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If I view the Material Widget though, it just pops up a blank box. How do I link the jpg in here?
Also, there's only one jpg file. I didn't give names to anything.
The importer dialog should have had an autofilled box for the material name. I it didn't, it should look for what the original mesh file referenced the material as. You can create a material remap from the top menu of the model editor, and it should show the name of the original material.
And you mention an importer dialog, but it doesn't ever show for me. In the model editor, I click on "New VMDL From Mesh File". It shows a file location dialog, but no other options. Am I missing something?
I'll take a look at that tutorial also.