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Forts Magnabeam lua file?
Ive been trying to get the effect of when its broken the magnet pull, but i cant seem to find out how they did it to use a system like it. if there's a way to locate those files then tell me the path or put the lua information in the comments.
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Showing 1-6 of 6 comments
[DEV] BeeMan  [developer] 39 12 Aug, 2019 @ 4:53am 
You need to add a line to spawn a projectile when the weapon is destroyed, like so:

DestroyProjectile = "magneticfield"
Battle Engineer 12 Aug, 2019 @ 3:17pm 
Originally posted by DEV BeeMan:
You need to add a line to spawn a projectile when the weapon is destroyed, like so:

DestroyProjectile = "magneticfield"
Thanks
Battle Engineer 12 Aug, 2019 @ 3:19pm 
Originally posted by DEV BeeMan:
You need to add a line to spawn a projectile when the weapon is destroyed, like so:

DestroyProjectile = "magneticfield"
whats in the "magneticfield"? id love to see what it has.
[DEV] BeeMan  [developer] 39 12 Aug, 2019 @ 4:36pm 
The interesting parameters for the projectile are:

FieldRadius = 2000.0, FieldType = FI_M, FieldStrengthMax = 50000.0, FieldStrengthFalloffPower = 0.5, MagneticModifierFriendly = 0.0,
Last edited by [DEV] BeeMan; 12 Aug, 2019 @ 4:36pm
Battle Engineer 13 Aug, 2019 @ 1:32pm 
Originally posted by DEV BeeMan:
The interesting parameters for the projectile are:

FieldRadius = 2000.0, FieldType = FI_M, FieldStrengthMax = 50000.0, FieldStrengthFalloffPower = 0.5, MagneticModifierFriendly = 0.0,
Thanks for all this info (Most mod friendly devs ever)
[DEV] BeeMan  [developer] 39 13 Aug, 2019 @ 3:22pm 
Thanks! I wish I had more time for documentation.
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Showing 1-6 of 6 comments
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