Invisible, Inc.

Invisible, Inc.

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MarunouchiSa 22 Apr, 2019 @ 5:12pm
Mod Request: Bounty Hunters
Modders, if you have the time and ability to. I sincerely hope that if when the Alarm reaches 5 or 6, a new "Hunter" is summoned into the map

Basically, around alarm level 5, a unique hunter or hunters is summoned. They have buffs and upgrades most guards wouldn't have such as 5 armour, 3 armour piercing rifles and/or stealth detection just to name a few, KOing or killing them will allow you to loot their body for valuable rewards.Perhaps you may even need to kill them to exit the map, maybe each corporation could have their own unique hunter?
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Showing 1-3 of 3 comments
Hekateras 36 22 Apr, 2019 @ 6:17pm 
Are the extra enemies in Advanced Guard Protocol not to your liking? : P
Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=569390373
Also screenshot from a campaign I just finished: https://cdn.discordapp.com/attachments/349605172256964618/569938225708269599/unknown.png
MarunouchiSa 23 Apr, 2019 @ 6:09pm 
Oh the Advanced Guard Protocol is a very good mod, I already have it subscribed to, but perhaps I could ask them to update the mod with my suggestion. Oh and congrats on the campaign
Hekateras 36 23 Apr, 2019 @ 7:30pm 
Hehe, thanks, the reason I shared that is because the guard in the tooltip has most of the traits you describe, like seeing through cloaks and armour, along with some extra stuff to boot like 180 vision. However, giving the guard extra loot too could be interesting, you can definitely try suggesting that!
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Showing 1-3 of 3 comments
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