Distance

Distance

Community levels at their finest
Customize your experience by grabbing the latest community levels below, or go crazy with the built-in level editor to create/share your own levels with the world.
Learn More
Floating point glitches
i have an ultra technical question; does floating point glitching happen according to carthesian distance from the map origin, or is it proportional to a radius around the map origin?
< >
Showing 1-2 of 2 comments
Californ1a 20 21 Feb, 2018 @ 8:42pm 
Does this help any? http://davenewson.com/posts/2013/unity-coordinates-and-scales.html Doesn't specifically answer the question though, but it still has a lot of useful info on the floating point inaccuracy thing.
Last edited by Californ1a; 21 Feb, 2018 @ 8:44pm
Sperzieb00n 75 21 Feb, 2018 @ 10:10pm 
i think i figured it out, it is as i expected; glitches appear to happen further away in diagonal directions from the map origin.
Last edited by Sperzieb00n; 11 Mar, 2018 @ 3:36pm
< >
Showing 1-2 of 2 comments
Per page: 1530 50