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Also it looks like you haven't specified what cards node 8 is supposed to activate, change the "Activate Card" action to a "List Action" and set $nordique as the source list, then add "Activate Card" as an action task.
Action 7 and 14 are supposed to show the award weapon card and give it to the player.
Action 8 is supposed to show the only monster card in Nordique source. And want the player to fight.
It should look roughly like this: https://i.imgur.com/Dh7I0rZ.png
Here is it now. But nothing changed. No card appear. No weapon, no monster.
Nothing happen after node 6 or 13.
You're welcome.
If you want the drawn card to be a guaranteed northerner, replace your "Get Card(s) by condition" action into a "Get Monster Card(s) By Condition" action and add a "Monster type" condition and set the creature type to "Norse". Don't forget to set the target list to nordique.
As for the cards you put in the CardLink lists, if you want the game to activate them, you'll want to use a "Get Card(s) By Prefab" action instead of "Get Card(s) By Condition" and select the card you wanted in the card prefab option, then activate the cardlink list you added them to in another node.