Torchlight II

Torchlight II

Your Torchlight II Transmutation Station
Here you can find mods that allow nearly unlimited customization of Torchlight II. Use the GUTS Editor to change almost any aspect of the game and share your creations with the community. Click here to learn more.
GawdStone 3 Apr, 2018 @ 11:11am
Mod pack Request If possible
Is it possible to get these put into one major pack?

1600-slot Shared Stash
ArkRip_Armory
Enchanced Character Creation
LAO III Part one and two
ManyMonsters
Wanderer
Variant Classes
Wow Uniques

Possibly WoW Classes Collection?
And General Passives For all?

If Anyone Could Help with this or could awnser if this would be possible I would be thankful.
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steffire3 9 3 Apr, 2018 @ 10:27pm 
Originally posted by TWCStradar:
Is it possible to get these put into one major pack?

1600-slot Shared Stash
ArkRip_Armory
Enchanced Character Creation
LAO III Part one and two
ManyMonsters
Wanderer
Variant Classes
Wow Uniques

Possibly WoW Classes Collection?
And General Passives For all?

These mods should work together hopefully.

= = =

Download "Guts" from Steam or Runic Games Fansite.

Here's some advice on how to merge mods:

https://forums.runicgames.com/discussion/56523/merging-mods-with-guts

Originally posted by Minesweeper:
So now that you have a MEDIA folder containing your merged mods, you should now create a new folder (containing the MEDIA folder) inside your mods folder. Name the folder whatever you like, just keep in mind that whatever name you give to it will be the mod's project name. You would want to have something like this: Torchlight II/mods/YourMod'sProjectName/YourMEDIAfolder. After that, just start GUTS and open your mod project (the new folder that you created), build the mod, wait for it to finish, and you're done, hopefully if all goes well

Originally posted by zParticle:
Create a folder for your new mod compilation under \Program Files\Steam\SteamApps\common\Torchlight II\mods.
In GUTS, use Utilities > Pak/Mod Unpacker to extract existing mods to your new folder.
Repeat for additional mods to merge them, highest priority last.
Reopen GUTS and select your new mod folder to work with it.
Mods > Mod > Package and Publish to save your new compilation as a mod.
Keep your mod name 27 characters or less or Steam may publish it as a "blank" mod (hence the tiny file).
Lightfuzion 6 7 Apr, 2018 @ 3:19am 
Stradar did you get this taken care of? If not I'll try to take a look at it over the weekend and see what's up with it.
GawdStone 7 Apr, 2018 @ 10:16am 
Ive tried to pack these together but its a little large I guess because it just made Gutts not respond so I dunno lol
Lightfuzion 6 7 Apr, 2018 @ 11:27pm 
Yea it looks like you can combine all of those together but it's going to be to large to upload onto the steam workshop because there's a 200mb limit on mods. I'll try to get a video together on how to do mod packs since they seem to be requested often. Look at possibly breaking them up into 2 or 3 mods. Maybe combine all the class mods into one mod, combine both LOA's into 1 mod, and then any other mods that you want into one. This will shrink the sizes down so they build quicker and reduce the chances of freezing up. Here's the link to a video explaining making mod packs.

https://youtu.be/v4odhswIREY
Last edited by Lightfuzion; 8 Apr, 2018 @ 12:36am
steffire3 9 8 Apr, 2018 @ 12:51am 
Originally posted by Lightfuzion:
Here's the link to a video explaining making mod packs.

Thank you so much for making Torchlight 2 Modding tutorials!

Can I also request written Steam Guides at least covering the basics of combining mods? If it's too much writing I understand. We appreciate the help! ^_^
Last edited by steffire3; 8 Apr, 2018 @ 12:51am
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