Torchlight II

Torchlight II

Your Torchlight II Transmutation Station
Here you can find mods that allow nearly unlimited customization of Torchlight II. Use the GUTS Editor to change almost any aspect of the game and share your creations with the community. Click here to learn more.
steffire3 9 17 Apr, 2018 @ 3:53pm
New Stat Mod Idea: Explosive, Corosive, Implosive and Symbiosive.
Originally posted by The Dark Tyger:
The whole "get stronger and your bullets hit harder" mechanic always confused me. >< Makes some sense with some types of bows, but guns?

Problem is the fact that Runic Games developers at that time were still heavily influenced by the fantasy Rpg Slash Genre and standard theme stat system.

With games like Grim Dawn now allowing mixes like never before. It's time to start considering wider applied powers like:

Explosive : reactive gel coating is becoming stronger so all my weapons and defense gain greater explosive force.

Corosive : acidic gei coating is becoming potent so all my weapons and defense gain greater melting force.

Implosive : vacuum gel coating is becoming void so all my weapons and defense gain greater suction force.

Symbiosive : connective gel coating is gaining signal so all my allies and defense gain greater combined force.

= = =

With one simple change this now supports Commander builds along with Assassin, Barbarian and Alchemist Builds.

Critical, Energy, Health and other stat affixes are gained via Skills and Items.