STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

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Malinoric 7 Aug, 2018 @ 6:19pm
TSLRCM Force Power Source Code
I was trying to make a small mod for personal use to change the duration of some of the self-buff force powers, such as force valor, and noticed that the restored content mod happens to include k_sp1_generic.ncs. However, I don't see a copy of either of the two source files, k_inc_force.nss or k_inc_debug.nss.

If I made the changes to the version included in the base game, I lose the fixes that require that file from the restored content mod, or potentially break some parts of the mod entirely. Does anyone know where I can find the source files for the included spell changes, so I can use it as a base for my own mod?

Thanks in advance.
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Hassat Hunter 23 8 Aug, 2018 @ 12:13am 
K_sp1_generic.ncs is not adjusted as part of TSLRCM
Malinoric 8 Aug, 2018 @ 3:12am 
Does that mean I can safely delete/override the version of the file included in the tslrcm workshop folder?
Hassat Hunter 23 8 Aug, 2018 @ 3:42am 
Depends which mod added it... it could break without said file.
Malinoric 8 Aug, 2018 @ 3:57am 
the restored content mod is the only mod I have. It was included in the package. After further inspection, the size seems to be identical to the one included with the game though, so it can't be modifying anything very significantly. I've already started making the changes I want. Thanks for letting me know though.
Malinoric 8 Aug, 2018 @ 4:17am 
Looking again, the date this was added was somehow before I last reinstalled the game. I now have no idea where this file came from, but if it doesn't belong to the restored content mod, I can freely delete it.
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