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The tools update along with SteamVR, and this bug was only in the beta branch. There was an issue when Valve added lightmap support to Hammer, but ihas since been fixed.
It was happening after the build, when it would send it to the HMD. Instead of sending it to the HMD it just crashed the entire tools and SteamVR, no error message or anything. But I had an entity I had placed and was messing around with, and when I deleted that my builds worked fine. Maybe there was an error with the entity I placed it was interfering with something.
In this thread it is stated as 'Oculus only' issue but I have an Index and it crashed the same.