Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

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Gather your mods before venturing forth. Discover planes filled with player-created adventures in Steam Workshop, then build your own Neverwinter Nights modules using the Aurora Toolset to share!
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NoOne 19 Mar, 2019 @ 4:51pm
Long Time Scripter/Builder - Have Question
Would be interested to know if this mod I'm currently making works in this release, if anyone has the time.

Nexus - https://www.nexusmods.com/neverwinter/mods/876

Nverwinter vault - https://neverwintervault.org/project/nwn1/module/queens-quests

I don't expect a reply, but you never know, and if it does work I may return to the modding scene big time.

Cheers, SK
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wendigo211 3 19 Mar, 2019 @ 9:09pm 
For the most part the EE is backwards compatible, but not forwards compatible. I.e. a module made in 1.69 will probably run in the EE, however a module made in the EE will not run in 1.69 (although there are workarounds that could fix that depending on the module). One of the major changes is that the EE uses webm as a video format instead of Bink video, so any movies will have to converted to run in the EE (VLC media player can do that conversion). You might also have issues with custom content. In particular talk tables and 2das might need to be updated.

Having typed that, I can't say for certain without actually playing through your module. If I can find some spare time between my own projects, I'll see if it works.
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