Serious Sam's Bogus Detour

Serious Sam's Bogus Detour

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[BUG REPORT(?)] tower_plant vine attack based on tile
When using tower_plant enemies on base_metal_8.tileset, the attacks would stop when they would hit the tiles.
EDIT: Additional testing showed inconsistencies with which tiles allowed the plants attack to work. Grasses worked universally, base_plastic worked while red_plastic didn't, and none of the metals seem to work.
Last edited by Bowling4Kleers; 17 Jul, 2017 @ 10:10pm
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Showing 1-4 of 4 comments
hipshot  [developer] 1 18 Jul, 2017 @ 2:30am 
Ah, it's cause some of those tiles are tagged in such a way so the flower spikes won't pierce the floor. The inconistencies are because some of these floors were never used in conjunction with flowers.
Melissa  [developer] 2 18 Jul, 2017 @ 3:59am 
The part responsible for defining this behavior would be this in the tileset:
<int name="hardness">5</int>
Bowling4Kleers 18 Jul, 2017 @ 4:05am 
Ah, so it IS a feature. Thanks!
Last edited by Bowling4Kleers; 18 Jul, 2017 @ 4:08am
hipshot  [developer] 1 18 Jul, 2017 @ 4:11am 
Yea, it felt nice that the metal floor was strong enough to withstand the flower spikes =)
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