Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However, I have questions about the behavior of mimic blocks:
1. Do mimic blocks provide collision along the entire mimicked shape? Can I walk through them, and do enemy ships and projectiles pass through them? Obviously the 1x1 block that is the mimic block itself I assume has collision, but if I use it to create a 5x8 panel, does the entire 5x8 area have collision?
2. Do they provide aero/hydrodynamic surfaces? The mimicked blocks seem to universally show up orange on the aerodynamics display, but I'm not sure how to interpret that. If the game is treating them as just square blocks (Or empty space) for aero/hydrodynamics, that will complicate my builds a bit I suppose.