Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
EDIT: As an example, I would like to know the names of the soldiers who make up the Spetsnaz unit and what weapon they use so I can edit it.
and searching there:
msgctxt "desc/squad/squad6(rus)"
msgid "Spetsnaz"
msgctxt "desc/human/mp/rus/t5_01"
msgid "Russian Spetsnaz"
I knew what it was without using those methods since I have been fiddeling with CtA's breeds since the game went into early access; There is a semi logical tier system to the breeds so Special Forces are always the highest tier, and things like the GRM insurgents are tier 1.
In squads.set, this is where you create and setup the squad. You notice it says something like "Squad with 2 types, Squad with 4 types". That is referring to each individual different breed file you are putting in the squad.
As an example, my own squad was a Squad with 4 types, since I have:
*("squad_with4types" side(usa) name(squad26) cd(60) ci(0) g(a14)
c1(marine_heavy:1) -My squad
c2(marine_medic:2)
c3(marine_demo:1)
c4(marine_assault:1) -----------
C1, C2, C3, C4, that is the "Squad with 4 types"
While the heavy: 1, medic: 2, demo: 1, assault: 1 denotes how many men make up the squad.