Invisible, Inc.

Invisible, Inc.

Mods and Language Packs
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TamTroll 18 Mar, 2018 @ 6:58pm
Game will launch, but will not load shroud mod
subscribed to the "shroud" mod earlier, the one that makes invisible inc an actual stealth game by not having the alarm counter go up until you do something to trigger it. but for some reason every time i launch the game the shroud ability isn't selectable? i looked in the invisible in folder, and there is no "mods" folder either, so i think i somehow i didn't get any of the mod's information?

can anyone help? i'd really like to play again but not without this one mod.
Last edited by TamTroll; 18 Mar, 2018 @ 6:58pm
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Showing 1-3 of 3 comments
TamTroll 18 Mar, 2018 @ 7:30pm 
nevermind i found it. went to options and hiot "refresh mods", then had to close and restart the game and that got it working.
Hekateras 36 23 May, 2018 @ 3:41pm 
It's a lovely mod for a lovely game
Some people will tell you it makes the game too easy but don't listen to those grumpypants. I fully get you on wanting to have the option for it to feel more like a full stealth experience and be sneaky-sneaky
a creature 10 Sep, 2018 @ 3:47am 
The main issue I have with having this mod is that you can't hear the super neat music of late alarm stages unless you get seen. But I have to agree, it is an excellent mod for more laid-back play.

I was so happy when it was released. I didn't want to play without auto-increment because that's boring, but I was looking for a mod that would allow for... exactly what Shroud is. Making it a program is a fair trade (perhaps too fair). It also allows for new combinations in composition (yay for making parasite feel less useless in 5+ diff missions', and it's generally fun to sneak around in the building while everyone is unaware of your presence... which makes it all the more surprising when ♥♥♥♥ hits the fan, a guard sees you, and since you have Adv. Guard Protocol suddenly everyone is running around shouting INVESTIGATING! in every room as you make a mad dash for extraction.

extra fun with draco (you essentially HAVE to trigger a heart monitor at some point).

I would however like to have auto-increment trigger once you complete the mission objective, sibce the security is supposed to have caught your infiltration signs, according to Centrale
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