Conquest of Elysium 5

Conquest of Elysium 5

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Unluck 26 Sep, 2021 @ 6:13am
recruiting pirates
Would it be difficult to make Pirate ports have pirates as a unique recruit? I figured they could be recruited by all classes much like the desert warriors and camel riders.
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Showing 1-8 of 8 comments
Loothar 16 Mar, 2022 @ 12:41pm 
Post this in main page. The Devs read it. I think its a good idea.
Nathan Pascal 9 17 Mar, 2022 @ 11:28am 
Since we have the new command for terrain based recruitment from a recent patch it should be possible to mod this in, but I would yet have to test the new function, if it works as I expect. These modding commands can be weird, at times.

If yes, then it would be a matter of minutes to add.

Edit: Wait, this question is old. Well, anyway, my answer remains, I guess.
Last edited by Nathan Pascal; 17 Mar, 2022 @ 11:31am
Unluck 20 Mar, 2022 @ 12:38pm 
Originally posted by Nathan Pascal:
Since we have the new command for terrain based recruitment from a recent patch it should be possible to mod this in, but I would yet have to test the new function, if it works as I expect. These modding commands can be weird, at times.

If yes, then it would be a matter of minutes to add.

Edit: Wait, this question is old. Well, anyway, my answer remains, I guess.

A bit old but still wanted!!!!:steamthumbsup:
Nathan Pascal 9 21 Mar, 2022 @ 6:13am 
Noted.
I will see if I can make it a reality in the next few days.
Nathan Pascal 9 22 Mar, 2022 @ 10:48am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2783082555

I did not test with every faction, since this was just a simple request, so there may be a typo somewhere, which messes up the recruitment for some. Let me know if you encounter any problems and I will see and fix them.

Is 50 gold for 7 units acceptable? Since sometimes you get Pirates with Crossbows and sometimes without, the value of a recruitment may vary, and Pirates themselves are rather vulnerable, so 5 seemed too low, especially since it is a limited option.
Unluck 23 Mar, 2022 @ 7:42am 
Originally posted by Nathan Pascal:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2783082555

I did not test with every faction, since this was just a simple request, so there may be a typo somewhere, which messes up the recruitment for some. Let me know if you encounter any problems and I will see and fix them.

Is 50 gold for 7 units acceptable? Since sometimes you get Pirates with Crossbows and sometimes without, the value of a recruitment may vary, and Pirates themselves are rather vulnerable, so 5 seemed too low, especially since it is a limited option.

Oh jeez balancing isn't my forte. I wonder how they compare stat wise to scourge lord recruits as they are an infantry/ranged hybred. Either way thanks a bunch for this! This is pretty damned cool!
-Ordinique- 3 13 Nov, 2023 @ 2:58pm 
Thanks for the mod!
Hebrux 2 30 Jan, 2024 @ 1:44pm 
Originally posted by Nathan Pascal:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2783082555

I did not test with every faction, since this was just a simple request, so there may be a typo somewhere, which messes up the recruitment for some. Let me know if you encounter any problems and I will see and fix them.

Is 50 gold for 7 units acceptable? Since sometimes you get Pirates with Crossbows and sometimes without, the value of a recruitment may vary, and Pirates themselves are rather vulnerable, so 5 seemed too low, especially since it is a limited option.
awesome!
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