Call to Arms

Call to Arms

Call to Arms - Workshop
The place to find custom maps, missions and mods for Call to Arms! Do you want to contribute? Check out the installation folder of your game and browse the mods subfolder for tools and documentations.
Ballistics.set
Soooo, when reading the info in ballistics .set, namely this portion:

; distance/aim range --- damage scale
{curve "bullet"
{0.0 1.00}
{0.2 0.95}
{0.4 0.90}
{0.6 0.80}
{0.8 0.65}
{1.0 0.50}
{1.25 0.35}
{1.5 0.20}
{2.5 0.05}
{5.0 0.05}

It is correct that the 0.2 is not 20m but 20% of the weapon's max range? So, 100m range, 20%, is 20m? So, what purpose does 1.25, 1.5, 2.5 and 5 serve? Guns wont shoot that far. Is it for flyers that go beyond the range of the gun? But the only real portion of that range that matters is the 0.0 to 1.0? 0% range to 100% of gun range?