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Special Edition does not support Steam Workshop and never will.
Skyrim VR is Special Edition based and goes with same modding rules.
There is no steam workshop for Special Edition because Bethesda hosts them on their own site (bethesda.net) which allows for PC, PS4, and XBox modding all in one place. For PC gaming, though, I strongly (like, you will have far fewer headaches in the long run) suggest using nexusmods.com, but make sure you're on the right game page for your version. The site contains mods for both "oldrim," and Special Edition, but they are each on in their own spot.
Many of the big, popular Skyrim mods have been ported (or re-created from scratch) for Special Edition, and many more have emerged for it.
The issue of getting them from Bethesda.net is the same as it was getting them from steam. You get them in-game, you don't get the opportunity to use LOOT or anything to sort the load order properly and you suffer the consequences of mod conflicts created by the inability to sort them. With steam, at least, if the author changes or deletes a mod, you're stuck with changes you didn't know were coming, and that will ruin your game save and you'll have to start at lvl 1 again.
So, to answer your question, Skyrim (this one) (aka Legendary Edition, "Oldrim," etc.) supports the steam workshop. Skyrim Special Edition does not.
Installing mods from Workshop might be a simple process, you would still need the tools jreese46 mentioned.
Steam Workshop does not sort your load order, resolve any conflicts or merge leveled lists. Workshop is not as simple than it sounds. It is more about people thinking that stuff like merged lists and load order sorting belongs to Nexus and doesn't matter in Workshop. This is not true. Game does not know where those files came from. It only sees files and treats them accordingly.
BethNet tries to sort the load order for SSE and FO4. I recommend relying on community tools there as well. BGS doesn't really follow general conflicts and priority groups, so any third file between BethNet files can cause a mess. LOOT handles sorting BethNet files just fine.
Note about mod managers. Current actively supported managers are Vortex and Mod Organizer 2. Both of them are already using LOOT API.