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And in there you will find:
("armor_heavy" turret(50 50 50 25) body(137 105 105 60))
("armor_engine" t(60 60 60 60))
that is Turret armor: Front/Side/Rear/Top and Hull armor: Front/Side/Rear/Top
Same goes for the engine. Do keep in mind though, armor does benefit from the slope, so its not that hard to make the thing nigh on invulnerable, if you say, put 300 for its front armor. It will then be 300mm plus hte heavy slope. Ofc, the front value also pertains to the lower front plate which is mcuh flatter. Sooo, just gotta experiment in the editor.
Thanks.