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I've got some sheep. I started the play with one of the goals being to have one of everything... :) That's not particularly easy with all that CC:J has in it. :)
Those darn llamas, though, are not cooperating. But, the funny thing is that they're treating that tile as if it's a pen and breeding and, somehow, there's a Bannie acting as a herdsman. Every once in awhile, charki bits and leather show up on the ground and laborers go out there to collect it. (I haven't spotted the herdsman going out there to do this, but don't know that it may not entirely depend on one being present.)
What I'm thinking is that when I laid out the pen the llamas were going to be in, somehow the tiles were designated "out of range" (out of bounds value,etc) either due to a bug with the pen or the terrain. So, the game shunted that OOR tile reference to the edge of the map due to math-magics. Somehow, though, counting the llama as actually being toggled as being in that penned state or belonging to a pen was left over and they're now multiplying.
If they don't also obey whatever default rule was set for their population... Well, theoretically they could take over the entire map. :) It might be worth letting the game run just to see if that will happen. :)
The only danger is someone freezing or starving on the way, but you might be missing out on productivity. You could try building another pasture and empty the one that looks empty and packed up its llamas on the map edge then destroy it and replace it with something that won't go as far up the slope if it's on a hill.
After discovering the llama gang, I built a llama pasture and watched the herdsman there for awhile as well as kept an eye on the group of llamas at the edge. I couldn't detect any interactions. The herdsman just engaged in the "tilling the field" animation. The llamas just stayed stationary in their little group... llama'ing.
Laborers do "see" the Charki bits and will pick them up, which is what alerted me to the llamas in the first place. (Cold Bannie)
I'm thinking it's likely an out of range error issue, as stated. Somewhere, some tile and pen combo gave an out of range return that shunted the animals down to the edge.
Come to think of it, I also had a sheep pasture where the sheep would not stay in the pasture... I'm sure it was a suitably flat tile area and would have been a Fenced Pasture. (I think that's a straight-up default pasture?)
It's worth noting I didn't use any terrain 'scaping tools on the map before discovering these anomalies.
I keep forgetting to attach a pic, but will do it just "for the record" when I get the chance. (Was trying to go for 3000 pop, but not sure I'll make it as I am probably unsuccessfully trying to counter a food shortage that, IMO, shouldn't really be happening. But, it's been quite awhile since I played last so I may just be out of practice. :))