BallisticNG

BallisticNG

BallisticNG Mod Workshop
Download custom ships and tracks from the BallisticNG community!
Mr Chappy 4 Aug, 2021 @ 6:48am
Ship Modding
Hi,

Why are the ship specifications(model, textures, and materials) so low and do you have any plans to improve them at some point?

I understand the need to keep the performance high for older hardware but given the small number of ships in each race you should be able to up this significantly with little to no impact...

I'd guess that you could change the ship's specs to something like :
Increasing the tri limit from 0.25k to around 2k-3k
Increasing the map size from 0.5k to 2k (2048x2048)
Upgrading the material's shader to one that supports normal maps, even one of the many very old and now defunct diffuse/gloss Unity shader's with a normal input would be a vast improvement. If needed you could retain your current shader(material) for the illumination of the neon liveries as all the ships within a race use the same liveries selection and therefore the same material.

If you would like a ship(with these specs) to test out then I could easily make one for you?

Cheers!
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Showing 1-3 of 3 comments
Vonsnake  [developer] 6 4 Aug, 2021 @ 10:32am 
If you're referring to the specifications listed in the modding tools documentation, those are only suggestions for if you want to stick with the game's look. There's nothing stopping you from creating a ship with millions of polygons and 8k textures if you wanted to :)

As for shaders the game doesn't use realtime lighting and ships are lit using the baked color of the track tile they're closest to, so adding support for features like normal maps wouldn't do anything since there's no light being cast on them in the first place. As a render pre-processing optimization the game also disables all scene lights used to bake lighting to begin with, that way Unity doesn't have to go through lots of light objects to feed light data into shaders that aren't using it.
Mr Chappy 4 Aug, 2021 @ 12:07pm 
Hi,

Thanks for the quick response!

It's a shame you don't have any real time lighting for the ships in combination with the baked track lighting, a pretty unusual setup.

Oh well :(

Cheers anyway :)
Aikagi 20 Aug, 2022 @ 5:08am 
How do I create my own custom ship liveries? the Instructions I found say to go to the Modding -> Livery Templates folder inside the game install..... but that folder doesn't exist for me. is there another place I can get the templates?
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