Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Advance to the Steam Age
Explore modified graphics as well as new scenarios, maps, AI, and more! Ready to share your creations with the world? Upload right from the in-game mod manager.
Is there a way to make a unit not rotate when shooting?
I'm trying to make the Ox Cart act as a portable, arrow-firing bunker for villagers and herdables, but when it shoots - much like arrow ships - the ox awkwardly points toward the enemy.

Is there any way to make Ox Carts, arrow ships, and maybe some other units hold their current rotation and still launch projectiles the same way buildings do?
< >
Showing 1-4 of 4 comments
nate_e 4 27 Dec, 2021 @ 11:30pm 
I believe setting the TurnRate of the unit in its proto to 0.0 accomplishes this.
Stygian Emperor 6 28 Dec, 2021 @ 6:12am 
Originally posted by nate_e:
I believe setting the TurnRate of the unit in its proto to 0.0 accomplishes this.
Wouldn't that make them so they can't turn when moving?
nate_e 4 28 Dec, 2021 @ 9:03am 
Oof, I think it does that too... In that case, I think what you're asking is impossible.
Stygian Emperor 6 28 Dec, 2021 @ 12:02pm 
Oh well. Thanks anyway.
< >
Showing 1-4 of 4 comments
Per page: 1530 50