Dawn of Man

Dawn of Man

Scenarios and Translations
In the Dawn of Man workshop you will find additional scenarios and translations for the game.
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Tryst49 19 May, 2021 @ 2:43am
I'd like to see...
More workshop capability such as new buildings and tools. They may not be lore friendly, but they could add so much more to the game.

At the moment, all you can get to make a different game is scenarios. There's only so many times you can play the same game over and over on different maps before you get bored with it.
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tyomka 1 Oct, 2021 @ 10:26am 
boats or canoe or somethin looks like it. Also I would like to see something about market plase. It should works like player manage how many people can be traders and wich resourse settelment wants to trade and wich kind of transport trader can use. People from my settelment takes things for trade and transport, and goes to other settelments. Some times later they back with other things like they have changed it in other settelemnts.
Last edited by tyomka; 1 Oct, 2021 @ 10:27am
Tryst49 2 Oct, 2021 @ 5:34am 
Yes. Even rafts in the earlier ages to go further out for fish. Also a basic trawl net and charcoal fired driers and smokers to deal with larger volumes of meat and fish as the settlement grows.

It only needs an API for modders to integrate these things and the ability to install them from the workshop.

A more automated version of the market in later ages. You create a percentage of goods that go to the market and the trader trades with those goods instead of you having to manually do it all the time. Your villagers will buy new things based on what they can afford to trade and what they need to progress.
Last edited by Tryst49; 2 Oct, 2021 @ 5:45am
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