Prison Architect

Prison Architect

Which side do you sit on?
Brutal Punishment or noble attempts to reform? From the Panopticon to the Supermax, this is your chance to publish or subscribe to the best prisons from the Architect community.
calkhi 21 Mar, 2022 @ 3:37am
Mod suggestions?
I'm looking specifically for QOL and basic bugfix mods to make the prison run smoother, not total conversion mods, content, or story mods. I'd look through the mods list some more, but it's about 90% prisons and looking at the same thing of differing sizes while trying to find what I need really grinds my gears. I've already got one which removes the god awful idling that the cooks and janitors do, but anything else that generally makes the game smoother from a management perspective is welcome.
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Showing 1-8 of 8 comments
Krunchy 3 21 Mar, 2022 @ 4:55am 
There were a bunch of mods that use to do that before the game was bought out. I'm sorry to say that I haven't seen much of what you're looking for. I admit that I've been looking for the same as well. I hope you find it. I'll keep looking and if I find anything I'll post it here.:guard:
Ozoneraxi 27 21 Mar, 2022 @ 4:40pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2769783425

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2762821421

Arguably this too, I have no idea if it was an oversight or intentional so I just advertised it as content.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2782262829


If you could exactly specify what bothers you with the game it would be helpful for locating community made fixes.
Last edited by Ozoneraxi; 21 Mar, 2022 @ 4:59pm
calkhi 22 Mar, 2022 @ 3:44pm 
Originally posted by Ozoneraxi:
-snip-


If you could exactly specify what bothers you with the game it would be helpful for locating community made fixes.
Prisoners pissing all over the place, not using their cell toilets even when in lockup, the fact they can only drink from drinking fountains and not bothering to grab a drink from the built in sink in their cell, the planning feature being bare bones at best, remote doors being installed BEFORE servos when cloning rooms, deliveries taking forever and a half and often coming with one thing in a truck at a time, contraband smuggling over walls made so that it requires 10 empty tiles and if even one is occupied in the space, even if the next space is a closed in, the next open space in the walls along that line will allow for it to appear. Really, the problems are a long list. That's why I wanted general QOL suggestions. Overall, something to schedule material deliveries would be fantastic as I am sick and tired of things come one or two at a time in a truck and clogging up the road. It makes no sense that requested items wouldn't be ordered at end of day to satisfy the needs of the next, from food to metal plates for the mills.

Also, thank you for your contributions to the PA community. I already use your staff idle fix, and so far am loving it.
Last edited by calkhi; 22 Mar, 2022 @ 3:51pm
Ozoneraxi 27 22 Mar, 2022 @ 4:58pm 
Originally posted by calkhi:
Originally posted by Ozoneraxi:
-snip-


If you could exactly specify what bothers you with the game it would be helpful for locating community made fixes.
-snip.

Ok, I have hygiene and hydration fix mods, check the collection I sent you.

No idea what could be causing the inmates not using providers when they can tho.
Last edited by Ozoneraxi; 22 Mar, 2022 @ 4:59pm
calkhi 22 Mar, 2022 @ 10:25pm 
Originally posted by Ozoneraxi:
Originally posted by calkhi:
-snip.

Ok, I have hygiene and hydration fix mods, check the collection I sent you.

No idea what could be causing the inmates not using providers when they can tho.

Try adding a larger grace period or shortening the time it takes for a prisoner to empty their bladders. As it is, they seem to take 15 minutes to have a leak, which is absurd. Otherwise just add a urinal item which has a quicker use but only satisfies bladder state. Appreciate your fixes so far, just after installing them there seems to be notification icon issues. Which isn't a big deal. Contraband is contraband, and I'd rather the notifications be removed entirely for a better experience anyways.
calkhi 23 Mar, 2022 @ 1:39am 
I'm now looking for something that forces the doctors to actively go out and treat ill prisoners. They literally just aren't doing it.
Ozoneraxi 27 23 Mar, 2022 @ 4:33am 
I cannot fix something I cannot reproduce, that bladder thing is done very quickly for me...
It would appear you have a very large prison and your PC struggles to run it hence why it is slow.
Last edited by Ozoneraxi; 23 Mar, 2022 @ 6:32am
calkhi 23 Mar, 2022 @ 4:38pm 
Originally posted by Ozoneraxi:
I cannot fix something I cannot reproduce, that bladder thing is done very quickly for me...
It would appear you have a very large prison and your PC struggles to run it hence why it is slow.
Yes, I do. IDK why running something that's 600 prisoners seems to be a taboo, but given that I've got a pretty strong system it shouldn't be. I'm managing in the 30-60 FPS range despite the size.
Also, I've taken a closer look, and it seems they're just hogging the toilet to do a poo despite having done one already in the morning. Having water sources actually register as hydration sources, however, has been a huge help. I'd honestly say your mod solves about 90% of the problems, with the problem being that there isn't something JUST for bladder release. I'd rather them satisfy having a dookie in their cells, which they have ample lockup time to do so. If you know of a urinal mod that'd probably solve the rest of the issues I have. I can also go out and tell how it's not ok to droop a dook in the urinal, mmkay?
I mean, who do you think has to clean that up? When the prisoners drop a big fat fudge hog right there in the urinal? IT'S NOT FUNNY, MMMKAY?! Our poor janitors have to run in there and see that big fat brown slug lookin right back up at them!
Alright, I'm done. Sorry, that joke was always one of my favorites.
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