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Hannibal agrees ;)
i've played Imperivm, a game where the AI didn't need cheats to beat the player, that was the purest form of strategy, it's 20 years that i am searching for a similar game and i've yet to find one that is even remotely similar in quality.
as i said before IF the enemy is capable of creating armies faster than me replacing single losses than the problem is not me not being "good", cause as i said, i exterminated 4 armies or so, but it's a game, in this case mod dynamic problem.
spamming armies to compensate for the lack of skill from the AI is not strategy, that's the problem that i have with it.
it gets just like warhammer.
true strategy is like chess.
while warhammer and DEI are like chess, but you have only a queen while the enemy has a full stack of just footmen.
at the 4th battle i was forced to evacuate the army, losing the territories that i had gained from southern italy.
i fought 4 or so battles without getting a single soldier replenished despite the fact that i was in one of my provinces.
I know this has been mentioned earlier here, but isnt this exactly the point? I can imagine Hannibal saying your exact same words with the exact same amount of frustration. From my understanding they defeated like 200.000 roman soldiers in his "little" trip through Italy?? Yet Rome just kept raising ("spawning") more armies.
How would Cathaginians keep replenishing their troops in Italy without reinforcements from Carthage?`I think the problem you ran into with not being able to replenish your troops fast enough feels plausible and gives interesting realistic challenge. You conquered provinces yeah, but their populations aren't much your own so you can't recruit much for your units. This is a theme throughout the mod by the way, but really amplified when going up against Rome with their spawning armies (as it should be imo, Rome is kinda the mega boss to defeat for Carthage). Im sure if your losses would be much faster replenished had your armies been chillin in Carthage instead, where your own population is numerous.
But these points aside, the AI's abilities (or lack thereof) is hardcoded into the game, there isnt really anything the DEI team can do to change that. What they can do is either boosting the AI (giving the AI cheats, like extra armies for example) and/or the other option to create additional strategic and tactical layers for the player to work out; like population and replenishment and supplies. Both of these challenges you faced and ultimately is what brought about your doom.
So what all this means is for your next Punic War, bring more armies, more supplies, and fortify and dig in your conquered provinces for longer to create a stronger foothold. And/or save up a ton of gold and hire a ton of mercenaries to give you that edge to finally crush those silly Romans. That is kind of stuff that I would try to do anyway.
Also iirc there's a submod that disables population replenishing stuff alttogether.