Divinity: Original Sin 2

Divinity: Original Sin 2

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Pokemastuh 29 Nov, 2021 @ 3:21pm
Different loot system
Would it be possible to modify the loot sytem so that when a new item is picked up by a player causes the other players to gain a copy of that. I'm aware it may be utterly gamebreaking but it would make the game much more playable for my current group.
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Doctor Beetus 7 3 Dec, 2021 @ 1:09am 
Yeah it seems possible. There would have to be a lot of safeguards and stuff, otherwise someone could just drop an item and pick it back up for it to be copied again lol.
< blank > 7 19 Feb, 2022 @ 12:00pm 
You would want to use script extender for the clone item function,

When an item is cloned add it and all clones of it to a database, something like DB_ClonedItems(_Item)

and then in the event that clones the items put in a condition

AND NOT DB_ClonedItems(_Item)
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