Divinity: Original Sin 2

Divinity: Original Sin 2

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Looking for modmakers
So, I have been working on a large-scale mod concept for this game for a long while, and I cannot seem to comprehend the modmaker engine, nor can I get access to the Discord Server. So, I am asking here if anyone is looking for a project. Message me and we can get in touch and I can show you what i've been working on.

Here's a sample of my work, the Class Presets I made:
Fighter:
Description:
A skilled sword-and-board warrior

Attributes:
Strength +2
Constitution +3

Combat Abilities:
Warfare 2 (Battering Ram, Taunt, Overpower)
Geomancer 1 (Fortify)

Civil Abilities:
Lucky Charm 1

Talents:
Picture of Health

Weapons:
Axe and Shield



Knight:
Description:
A skilled heavy-weapon warrior

Attributes:
Strength +3
Constitution +1
Wits +1

Combat Abilities:
Warfare 1 (Battering Ram, Crippling Blow, Overpower)
Pyrokinetic 1 (Haste)
Two-Handed 1

Civil Abilities:
Persuasion 1

Talents:
Executioner

Weapons:
Two-Handed Sword



Paladin:
Description:
A skilled warrior also trained in healing

Attributes:
Strength +1
Constitution +3
Wits +1

Combat Abilities:
Warfare 2 (Battering Ram, Taunt)
Luximancer 1 (Restoration, Blinding Radiance)

Civil Abilities:
Bartering 1

Talents:
Opportunist

Weapons:
Mace and Shield



Enchanter/Enchantress:
Description:
A fearsome spellcaster, masterful at incapacitating foes

Attributes:
Intelligence +3
Constitution +1
Wits +1

Combat Abilities:
Hydrosophist 2 (Rain, Hail Strike, Freezing Touch)
Aerotheurge 1 (Blitz Bolt)

Civil Abilities:
Loremaster 1

Talents:
Elemental Affinity

Weapons:
Air Magic



Wizard:
Description:
A master of destruction, commanding exceedingly powerful magics

Attributes:
Intelligence +3
Wits +2

Combat Abilities:
Pyrokinetic 1 (Searing Daggers)
Geomancer 1 (Fossil Strike, Midnight Oil)
Venomancer 1 (Poison Dart)

Civil Abilities:
Loremaster 1

Talents:
Far Out Man

Weapons:
Fire Magic



Warlock:
Description:
A bone-chilling presence that terrifies friend and foe alike on the battlefield

Attributes:
Intelligence +3
Constitution +2

Combat Abilities:
Necromancer 1 (Malediction, Raining Blood)
Pyrokinetic 1 (Ignition)
Venomancer 1 (Acid Rain)

Civil Abilities:
Telekinesis 1

Talents:
Torturer

Weapons:
Poison Magic



Ranger:
Description:
A skilled archer with masterful aim and devastating power

Attributes:
Finesse +3
Wits +2

Combat Abilities:
Huntsman 1 (Ricochet, Pin Down, Throw Trap)
Scoundrel 1 (Adrenaline)
Ranged 1

Civil Abilities:
Lucky Charm 1

Talents:
Hothead

Weapons:
Bow



Rogue:
Description:
A stealty shadow-warrior, able to pick locks quick and kill enemies quicker

Attributes:
Finesse +3
Constitution +1
Wits +1

Combat Abilities:
Scoundrel 3 (Adrenaline, Backlash, Chloroform, Throwing Knife)

Civil Abilities:
Thievery 1

Talents:
The Pawn

Weapons:
2 Daggers



Wayfarer:
Description:
A skilled archer and master of survival

Attributes:
Finesse +3
Constitution +2

Combat Abilities:
Huntsman 2 (First Aid, Pin Down, Throw Trap)
Scoundrel 1 (Chloroform)

Civil Abilities:
Bartering 1

Talents:
Frugality

Weapons:
Crossbow



Vigilante:
Description:
A hero from the shadows, always ready to help a friend in need

Attributes:
Finesse +2
Constitution +2
Wits +1

Combat Abilities:
Huntsman 1 (First Aid, Throw Trap)
Scoundrel 2 (Backlash, Chloroform)

Civil Abilities:
Sneaking 1

Talents:
Guerilla

Weapons:
1 Dagger



Death Knight:
Description:
A fearless master of death and life, legendarily difficult to kill

Attributes:
Strength +3
Constitution +2

Combat Abilities:
Luximancer 1 (Restoration)
Necromancer 1 (Decaying Touch, Blood Sucker)
Venomancer 1 (Corrosive Touch)

Civil Abilities:
Persuasion 1

Talents:
Comeback Kid

Weapons:
Two-Handed Mace



Windweaver:
Description:
A warrior who can turn the battlefield itself against foes

Attributes:
Strength +2
Intelligence +2
Wits +1

Combat Abilities:
Aerotheurge 1 (Favorable Winds, Zephyr, Shocking Touch)
Hydrosophist 1 (Rain)
Dual-Wielding 1

Civil Abilities:
Lucky Charm 1

Talents:
Parry Master

Weapons:
2 Swords



Strategist:
Description:
A master tactician who commands the cadence of combat

Attributes:
Intelligence +2
Constitution +1
Wits +2

Combat Abilities:
Pyrokinetic 1 (Haste)
Geomancer 2 (Fossil Strike, Midnight Oil, Petrifying Touch)

Civil Abilities:
Loremaster 1

Talents:
Indomitable

Weapons:
Earth Magic and Shield



Healer:
Description:
A trained healer, always prepared to protect an ally in need

Attributes:
Finesse +2
Constitution +2
Wits +1

Combat Abilities:
Hydrosophist 1 (Armor of Frost)
Geomancer 1 (Fortify)
Luximancer 1 (Restoration, Benediction)

Civil Abilities:
Loremaster 1

Talents:
Pet Pal

Weapons:
Spear



Flamesinger:
Description:
A master of Fire and Survival

Attributes:
Strength +2
Intelligence +2
Constitution +1

Combat Abilities:
Pyrokinetic 1 (Burning Touch, Ignition)
Venomancer 1 (Acid Rain)
Geomancer 1 (Fossil Strike)

Civil Abilities:
Telekinesis 1

Talents:
Demon

Weapons:
2 Axes



Plague Doctor:
Description:
A masterful weaver of Plagues and Peril

Attributes:
Intelligence +2
Constitution +2
Wits +1

Combat Abilities:
Venomancer 2 (Poison Dart, Acid Rain, Venomous Touch, Corrosive Touch)
Hydrosophist 1

Civil Abilities:
Persuasion 1

Talents:
Contagion

Weapons:
Water Magic and Shield



Cleric:
Description:
A holy priest who wields holy powers to destroy enemies and heal allies

Attributes:
Intelligence +3
Wits +2

Combat Abilities:
Luximancer 2 (Restoration, Benediction, Smite)
Hydrosophist 1 (Rain)

Civil Abilities:
Loremaster 1

Talents:
Courageous

Weapons:
Light Magic



Gladiator:
Description:
A trained arena fighter, making a show of their enemies' deaths

Attributes:
Strength +5

Combat Abilities:
Warfare 2 (Crippling Blow, Overpower)
Scoundrel 1 (Adrenaline, Chloroform)

Civil Abilities:
Lucky Charm 1

Talents:
Bully

Weapons:
One-Handed Axe
Last edited by Arcyllis .:†:.; 31 Mar, 2022 @ 2:31am