They Are Billions

They Are Billions

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Entity Stats
Hey there!
I'm trying to create a Level with some Lore and stuff, long story short, I wanna give a specific entity (a Sniper) better stats than his Player-made buddies. A Hero Unit, if you wanna call it like that.

For example: 200 Dmg instead of 110 and 10 attack range instead of 8
So I wrote in the scripts:
ApplyRules("XYAttack ActionRange +3; XYAttack Damage +90; XY WatchRange +3")

XY is the name ID of the entity I want to be better.
It somehow doesn't work, does anyone know something how to make it work ?
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It's unfortunately impossible to do that for now, sorry!
Naaw, that's a pity..
Thanks for answering nonetheless!
My pleasure!
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