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So if your mod is called "MickMod" put the MickMod folder in mods/upload, edit upload.txt so that it uploads MickMod and then run the client to upload
How do i make a mod exactly? is there a guide for that, because i would love to make mods for your game.
Because this method of uploading mods seems a bit complicated.
I wish steam had a generic mod-uploader instead of making devs reinvent the wheel
# File to upload mods to the Steam Workshop
# !! EVERYTHING is CASE SENSITIVE !!
# Workshop Item Id
# (set to zero to create a new workshop item, this file will be updated with the workship item id from Steam)
0
# Upload this to Steam (YES/NO). Will be set to NO after upload!
YES
# Title. This is what will be displayed on the workshop page. Must not be "DefaultTitle"
Frag Grenade
# Directory that contains the files. Must not be "Mod_Directory_Name_Here"
FragGrenade
# Visibility. Must be PUBLIC, PRIVATE or FRIENDS_ONLY
PRIVATE
# Description. Use as many lines as you like. End with END_DESCRIPTION
My first try to add new items to VTurf and Steam Workshop.
END_DESCRIPTION
# Change log. Use as many lines as you like. End with END_CHANGES
END_CHANGES
# Tags. Use semicolon seperated list
# Common tags: lotpack ; graphics ; sfx ; music ; maps ; missions ; vehicles ; scripts ; weapons ; ui
weapons ; scripts
# Preview Pictures. Tag with "PICTURE ; path/to/picture.jpg" or png or gif. One per line. Only the first is used
PICTURE ; FragGrenade/fraggrenade.jpg