Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
(crosshairs.dds and crosshairs-hit.dds )
Publishing a crosshair as a mod is pretty easy - since I made my crosshair recently.
Just start launchpad.exe, put these DDS Files not in source, but in the output folder... and publish it...
After that you need to subscribe the mod in the steam workshop first AND activate the Mod in the NS2 Main Menu in "Mods" first. Before that it won't be activated.
(Can be read up here) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=802509066
If you have questions, just go into the #modding Channel in Discord (https://discord.gg/ZphJK). There are plenty of more experienced guys who can help you.
Using a crosshair without a mod has the advantage that you don't need to reactivate the Mod after every patch, since they're deactivated by default