Total War: WARHAMMER

Total War: WARHAMMER

Create and Share Custom Mods
The best mods for Total War: WARHAMMER live here. Mods are made by players, for players and are not officially licensed by Games Workshop. Click 'Learn More' below to read our Modder’s Guide.
Learn More
GravenFear 17 Dec, 2018 @ 12:10pm
Need help modding skill trees (Dark Elves (and maybe skaven))
I need help with 2 things involving adding new skill to a lord's skill tree.

By piecing together tutorials I've found online I've managed to make all the 'db' changes I think are necessary (these are the files I've made my own versions of: character_skill_node_links_tables, character_skill_nodes_tables, character_skill_utilization_hints_junctions_tables, character_skill_tables).

My first issue is that these skills don't show up in game (maybe because I used indent=7 (tier= 0, 1 or 2) in the character_skill_nodes_tables file since it seemed to be an unused indent for the lords I was editing)
I uploaded the .pack file to the steam workshop and it show's in the "these mods are enabled" warning that pops up before starting the game, and then I start a new dark elf - mortal empires game and recruit a new lord to check.

(I've added the same 3 new skills to all the dark elf lord types)

My second issue is I'm not sure how I would make these skills have an effect in-game. I'm new to modding and making my first mod with these 3 new skills.
What I want the skills to do is each of them will change the loyalty decline rate on that lord by a percentage; and one of the skills I want to have the effect of removing the loyalty decline completely (like what the loyalty skill does on the vampire coast lords).

Any help would be appreciated,
Cheers!
- Graven