Reassembly

Reassembly

Reassembling Reassembly
Reassembly mods add new weapons, block types, ships, or complete playable factions to the game. They can also change sound effects, fonts, or modify many aspects of the game.
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Meranera 8 21 Aug, 2016 @ 7:15pm
Bee problems
When I replace a bee ship by using a mod, it never spawns; it only appears if it's made by a factory.
Bee structures (with a Subcommand core) also never spawn if I replace one of them.
I don't have issues with replacing designs for any of the other playable factions.


Editing a bee structure in the fleet palette gives me trouble too though, either:
- The structure is completely gone when I load the save again
- It has turned into a random ship/plant/asteroid when I load the save again
- An error message pop ups which closes the game, followed by one of the previous two issues

Editing a bee structure also makes every structure stop spawning completely, only sometimes spawning unedited structures as stations.
Deleting the edited structure(s) and regenerating the save makes everything go back to normal.
Editing a bee structure still gives me the errors described above, though.
I've searched for topics about this, but I found nobody else having this problem.
Pastebin with latest log file: http://pastebin.com/RRZHRM01

Anyone got some ideas?
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Showing 1-6 of 6 comments
sumplkrum 31 22 Aug, 2016 @ 9:05pm 
How are you replacing a bee ship using a mod? Are you manually making a mod, or trying to export a fleet to a mod?

I'm assuming the Test mod is the one you're working on, but it doesn't look like you have any faction 12 ships in it. (based on log line 392)


... the issue with structures turning into random asteroids or plants would indicate a corrupt save. I'd delete that save and start fresh again.
Meranera 8 22 Aug, 2016 @ 10:04pm 
I'm making a mod manually.
The test mod is indeed the one, I think I temporarily removed the f12 ships in an attempt to fix the constant corruption of my saves.

I just put the ships back into the folder, but the issues persist.
I started fresh in a new save slot, and basically the same happens all over again except for no crash.
Log: http://pastebin.com/PrBRkRYs
sumplkrum 31 23 Aug, 2016 @ 2:54pm 
Can you post your ships somewhere where I can grab them? I want to try loading them into my game.

If you are not editing any blocks, you can go through a wormhole, and I should be able to download them from there.
Meranera 8 23 Aug, 2016 @ 3:50pm 
Sure[www.anisopteragames.com].

When I replace just the ships, it seems to work fine.
When I edit or replace a structure it messes up.
sumplkrum 31 23 Aug, 2016 @ 4:10pm 
I think I found the problem. Looks like the root blocks are attached the wrong way. If you look very closely, you'll see that one node is smaller ... that's the node that attaches to the asteroids.

Flip your root blocks around and I'm pretty sure everything will be fine.
Meranera 8 23 Aug, 2016 @ 5:00pm 
That works, thanks! :D
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