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I'm assuming the Test mod is the one you're working on, but it doesn't look like you have any faction 12 ships in it. (based on log line 392)
... the issue with structures turning into random asteroids or plants would indicate a corrupt save. I'd delete that save and start fresh again.
The test mod is indeed the one, I think I temporarily removed the f12 ships in an attempt to fix the constant corruption of my saves.
I just put the ships back into the folder, but the issues persist.
I started fresh in a new save slot, and basically the same happens all over again except for no crash.
Log: http://pastebin.com/PrBRkRYs
If you are not editing any blocks, you can go through a wormhole, and I should be able to download them from there.
When I replace just the ships, it seems to work fine.
When I edit or replace a structure it messes up.
Flip your root blocks around and I'm pretty sure everything will be fine.