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For istance, there are two traits, each branching in five traits, one named Code: Genesis and the other Code: Realize
A trait dependant on Code: Realize is named Extreme Decay and increases severity and lethality by 20
I want to make it so that if both codes are evolved neither of the traits dependant on them have effect
So I made an event triggered by Extreme Decay being evolved along with either Code: Realize being not, or it being evolved along with Code: Genesis, the effect being that severity and lethality are reduced by 20.
So if somebody evolves Extreme Decay but devolves Code: Realize or has Code: Genesis evolved as well, Extreme Decay's effects get nullified. If Extreme Decay gets devolved severity and lethality eventually get reduced further, and I decided to let that as a trick.
Repeat this for every trait that you want to act like this